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Rotchaser
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Rotchaser
Introduced in
Upgraded version
In Other Languages
Chinese
逐腐兽
General Information
Code
NAC8
Grade
Attack type
Melee
Damage type
Physical
Arts
Arts
Targeting type
Ground
Trait
- Attacks cause the target to take Arts damage over time; effect removed when the target is healed
The Rotchaser is an elite enemy in Arknights.
Enemy description
Originium Arts creation of the Nachzehrer King. Fast-moving, they do not understand the concept of healing. They exist only to create death, and the power of healing robs them of their powers.
Overview[edit]
An emaciated, ferocious, rotting creature created by Nezzsalem the Nachzehrer King that can be weakened through healing Arts, despite visually resembling Hounds, Rotchasers have surprisingly high HP and decent ATK along with good movement speed, although their defenses are lacking and they move slightly slower than a normal Hound would.
Ability | Initial CD | Cooldown |
---|---|---|
Attacks inflict a debuff that causes the target to take 100 Arts damage every second (which is non-lethal) for 10 seconds (does not stack). If the affected unit restores HP through active healing, the debuff will be removed.
|
Passive |
Appearances[edit]
Main Theme | 11-7 • 11-9 • 11-12 (Story/Standard Env.) • 11-19 • 14-11 |
---|---|
Annihilation | Decaying Wastes |
Stationary Security Service | Mixed Gas • Numb Way Forward |
Integrated Strategies | Chaos • Hunger and Thirst • Payback • Penalty |
Icebreaker Games | IG-7 • IG-EX-7 |
Paradox Simulation | Dagda: Through Thick and Thin • Paprika: "Don't Touch My Friends!" |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
12000 A | 550 B | 150 D | 20 B | 1.4 A+ | 1.8 B+ | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | ||||
– | – | 2 | 1 | ||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |