Sarkaz Absurdist Tyrant
The Sarkaz Absurdist Tyrant is an elite enemy in Arknights.
Overview
A Kazdelian Sarkaz warrior who makes use of transformation Arts taught by the Damazti Cluster which allows them to assume a more intimidating appearance in return for hampering their cognitive functions — akin to that of Tyrants in Resident Evil as their name suggests, Sarkaz Absurdist Tyrants are literal hulks who boast significant HP and high ATK and DEF, allowing them to withstand heavy firepower while dealing as much in return, although their RES is somewhat lacking. To compound their strength, Absurdist Tyrants are counted as three enemies when blocked and their first attack will deal 50% more damage (which is not stated in-game) as well as affecting friendly units in the adjacent tiles to the target even if they are invisible/camouflaged, allowing the Tyrant to potentially cause heavy damage to tightly bunched formations.
Appearances
Main Theme | 12-6 (Story/Standard Env.) • 12-7 (Story/Standard Env.) • H12-3 |
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Stationary Security Service | Advanced Artisanship • Smile Guaranteed |
Integrated Strategies | Unwell |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
20000 A | 800 B+ | 700 B | 20 B | 0.8 B | 2.9 B | 0 E | 0 E |
Weight | 5 |
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Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten |
---|---|---|---|---|---|
Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |