Paramilitary Bombardier
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The Paramilitary Bombardier is an elite enemy in Arknights.
Enemy description
A mercenary hired to sow chaos, equipped with a compressed-air grenade launcher. In complete disregard to safety regulations, the gas cylinder is pre-heated to increase weapon efficiency.
Overview
A gangster hired by the corrupt bank of Davistown armed with an experimental, supercharged vacuum grenade launcher, Paramilitary Bombardiers have significant HP but lacking defenses, and while their ATK is average, Bombardiers can store up to 30 Energy to enter the Overload state for 20 seconds, along with having both a melee and ranged attack:
- When not blocked, the Bombardier fires their grenade launcher that deals half damage to the target and all friendlies in the surrounding tiles.
- When blocked, the Bombardier uses a melee attack.
Paramilitary Bombardiers spawn with 25 Energy to significantly increase their threat level from the start, but will also lose 1 Energy every 5 seconds.
Appearances
Side Stories | CV-6 • CV-7 • CV-8 |
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Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
20000 A | 400 C | 200 C | 20 B | 0.6 C | 4.5 C | 0 E | 0 E |
Attack range | 2.6 tiles |
---|---|
Weight | 3 |
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten |
---|---|---|---|---|---|
Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
Elite enemies
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