Direswine

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The Direswine is an elite enemy in Arknights.

Enemy description
A robustly built omnivore, with an impenetrable epidermis leaving them with few natural predators. Violent headbutts are both their method of attack and a habit necessary for suppressing the growth of their fangs.

Overview

A boar-like Terran animal that relentlessly charges at their prey and difficult to kill due to its thick hides, Direswines have significant HP and decent ATK in addition to being counted as 2 enemies when blocked, though they have no defenses whatsoever. To further compound their danger, Direswines have a nearly similar ability to Sarkaz Lancers where:

  • Their movement speed gradually increases as they move at a rate of ~33% every ~0.33 seconds, up to a maximum of 1000% or 3.5 tiles/sec., which will reset when the Direswine stops moving.
  • Friendly units that comes into contact with a charging Direswine will take Physical damage equal to (700 × MSPD), but each friendly can only be struck by the Direswine's charge once.
  • Should they be blocked, the Direswine's first attack deals an additional instance of Physical damage equal to (600 × MSPD).

The above makes Direswines particularly dangerous if they are allowed to charge fast enough.

Appearances

Side Stories CF-5CF-8CF-EX-5

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
25000
A+
600
B
20
E
0
E
0.35
D
4
C
0
E
0
E
Weight 2
Life Point penalty 1

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten
Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable