Clarity
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The Clarity is an elite enemy in Arknights.
Enemy description
Overview
A Waregeist that materializes itself from a Bronze Lampstand and appearing as an animate bird statue, Clarities have high HP and DEF that makes them highly resistant to Physical attacks, although their RES is lacking. Their melee attacks deal Arts damage, which can be problematic for low-RES melee Operators. In addition, Clarities can make other enemy units that are not blocked in a radius of 2 tiles around them invisible for 3 seconds with an interval of 5 seconds from when it spawns and every 15 seconds afterward, and will revert into a Bronze Lampstand upon defeat, which can catch the player off-guard.
Appearances
Side Stories | IW-8 |
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Annihilation | Lingering Shangshu Trails |
Contingency Contract | Shangshu Trails |
Paradox Simulation | Ling: To Have and Not |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
14000 A | 550 B | 850 B+ | 20 B | 0.7 B | 3 B | 0 E | 0 E |
Weight | 3 |
---|---|
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten |
---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
Contingency Contract buffs
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Environment: Awesome Presence II 2 additional Clarities will spawn |
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Elite enemies
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