Sarkaz Wither Devourer
The Sarkaz Wither Devourer is an elite enemy in Arknights.
Overview
An elite Nachzehrer warrior who can literally devour their enemies whole to make themselves more resilient albeit less mobile, Sarkaz Wither Devourers have extremely high HP and very high ATK, although their defenses are lacking.
The Devourers' true threat, however, lies in their ability to devour the first friendly unit blocking them; the devoured unit will be instantly defeated even if their HP is locked to a certain amount and the Devourer themselves will have their DEF increased by 700 but speed reduced by 30%. Furthermore, Operators knocked out this way cannot be redeployed until the respective Devourer leaves the map, at which they can be instantly redeployed (although their DP cost still ramps up as usual); until then, the Operator is marked by a red symbol on the deployment list.
Appearances
Main Theme | 11-14 • 11-15 • 11-16 (Story/Standard Env.) |
---|---|
Annihilation | Decaying Wastes |
Integrated Strategies | Defense Substituting Offense • Hunger and Thirst |
Contingency Contract | Muddy Bog |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
30000 A+ | 1050 A | 0 E | 20 B | 0.6 C | 3.5 C | 0 E | 0 E |
Weight | 4 |
---|---|
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
---|---|---|---|---|---|---|
Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |