Sarkaz Worldcurser

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Sarkaz Worldcurser
Sarkaz Worldcurser sprite.png
Introduced in
Base version
In Other Languages
Simplified Chinese
萨卡兹恶咒者
Traditional Chinese
薩卡茲惡咒者
General Information
Code
S14
Type
Grade
Attack type
Ranged
Damage type
Arts
Targeting type
Ground
Trait
  • Starts battle in Standby and will not attack; upon being injured, becomes Combat-Ready and attacks two targets with long-range Arts damage.

The Sarkaz Worldcurser is an elite enemy in Arknights.

Enemy description
An elite Sarkaz caster mercenary. Their Originium-wracked bodies have become convenient tools in their operations, and their accumulated resentment has crystallized into raw power. Though they won't attack while on Standby, they will cruelly expend their own life to complete their mission once in Combat-Ready mode.

Overview[edit]

Starts battle in Standby and will not attack; upon being injured, becomes Combat-Ready and attacks two targets with long-ranged Arts.
—Tooltip (shared with Sarkaz Grudgebearer)

Sarkaz Worldcursers are the upgraded version of Sarkaz Grudgebearers with increased stats.

Ability Initial CD Cooldown
Standby
  • Does not attack.
  • Will not move until 150 seconds have passed.
  • Enters the Combat-Ready state when taking damage for the first time or a Sarkaz Sentinel (Leader) raises the alarm in the Standby state.
Standby traits
Combat-Ready
  • MSPD increased by 100%.
  • Attacks can hit up to two targets within range.
Combat-Ready traits

Appearances[edit]

Intermezzi DM-EX-5DM-EX-6DM-MO-1
Integrated Strategies Cognitive CorrectionGuiltless Paradise (Emergency Op.)Hollow Visage"Joy" From a BoxSarkaz DesireTimeworn Tensions
Reclamation Algorithm "Greeting Gallery"

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
22000
A
850
B+
300
C
50
A
0.4
D
5
D
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
331
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear