Mead-Grade Waker-Upper

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The Mead-Grade Waker-Upper is an elite enemy in Arknights.

Enemy description
A powerful machine that sends chills across the beach with its might, providing a complimentary water cannon service for drunkards by the lake. The only downside being that it has no way of actually identifying who is drunk.

Overview

A powerful machine that dominates the beach. Upon taking damage for the first time, gains significantly increased ASPD and Movement Speed for a period of time.
—Tooltip

A Durinese UGV intended to sober up drunkards around the Zeruertzan Aquapit beach by splashing them with a water cannon but are not properly programmed to distinguish between drunk and sober people (or possibly due to being tampered with by pranksters), causing it to bring indiscriminate, splashy chaos wherever it goes, Mead-Grade Waker-Uppers have good HP, very high ATK and significant DEF that make them tough opponents, although their low RES means Arts damage is the best option against them. To compound this, when the Waker-Upper takes damage for the first time, it will have its speed doubled and attacks by using its dreaded water cannon with an increased ASPD of 100 for 30 seconds, allowing it to effortlessly knock out any but the strongest Operator in its path. It is recommended to either burst down Mead-Grade Waker-Uppers ASAP or stall them by Stunlocking the Waker-Upper or keeping them Frozen; in IC operations, the Self-Driving Carts is particularly very useful for this.

Appearances

Side Stories IC-8IC-9IC-MO-1IC-P-2
Annihilation "The Special Little Aquapit"
Stationary Security Service Bad CompanyChaotic PartyTipsy Trip
Paradox Simulation Minimalist: "A Trip Down Memory Lane"
Other UO-1

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
10000
B+
1100
A
1500
A+
10
C
0.7
B
3
B
0
E
0
E
Weight 5
Life Point penalty 1

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten
Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable