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Spined Shellbeast

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Spined Shellbeast
Enemy
Captured
Captured (rare)
Spined Shellbeast sprite.png
Captured Spined Shellbeast.png
Captured Spined Shellbeast (rare).png
In Other Languages
Chinese
刺棱壳兽
General Information
Code
SD26
Type
Attack pattern
Melee
Damage
Physical
Location
Ground
Trait
  • Retreats into its shell upon taking damage, reducing any further physical and Arts damage to 0. In this state, upon receiving damage from allied Operators, deals physical damage equal to 100% of their own ATK to the attacker. Will come out from its shell after taking no damage for a period of time

The Spined Shellbeast is an elite enemy in the Reclamation Algorithm game mode of Arknights.

Enemy description
A type of hard and prickly shellbeast. If it retracts its head into its shell, just save your energy.

Overview[edit]

A Terran animal resembling a cross between ceratopsids and meiolaniids, Spined Shellbeasts are rare Wild Beasts that boasts significant HP and yields Cartilage Chunk Cartilage Chunk. Although their other stats are average at best, their unique ability can make attempts to hunt them down a problematic affair.

Ability Initial CD Cooldown

When taking damage and not being Stunned or Frozen, the Spined Shellbeast retreats to its shell after 1 second; while retreating to its shell, the Spined Shellbeast gains the following traits:
  • Neither moves nor attacks.
  • Takes no Physical and Arts damage.
  • Immune to Stun and Freeze, and cannot be shifted.
  • When attacked, the attacker takes Physical damage equal to the Spined Shellbeast's ATK.
  • Emerges from the shell over 1 second if not attacked in 10 seconds.

It is recommended to either use sources of burst damage capable of shaving off large chunks of the Spined Shellbeast's HP in one strike or bypass the shell with True damage (Elemental Injury is not an option since they are based on the damage dealt, with an exception to Virtuosa's Wordless Elegy).

Appearances[edit]

  • A Spined Shellbeast may appear in a random zone for a few days; this Shellbeast will actually head towards a Protection Objective within the zone it is encountered and moves into another adjacent zone if not defeated or captured.
  • Since Expansion II, Spined Shellbeasts may appear in Domain of Valor, Misty Maze, and Shadow Thicket (all of which only appears in Feral Strange Territory), where they behave like the Wild Beasts in Hunting Zones would.

Stats[edit]

HPATKDEFRES
35000
A+
400
C
300
C
10
C
Movement SpeedAttack IntervalElemental RESEffect Resistance
0.5
C
3
B
0
E
0
E
Attack rangeHP regenerationWeightLife Point penalty
11
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFearParalysisLure

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