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TN-4 Proud Sun's Shadow
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Trials for Navigator #2
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There is shadow hidden beneath the splendid surface.<Danger Zone> Operators in the Danger Zone retreat at the end of the wave. <Entitative Program> Available when retrying a wave that you have completed. Greatly strengthens your Operators for the wave.
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Information
Unit Limit
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Initial DP
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Life Points
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Enemies
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9
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20
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5
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56
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Static devices
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Energy Aggregate ×6 (Wave 3), Gelato Stop ×2 (Wave 2 and 3)
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Addendum
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The Energy Aggregates are periodically spawned by the "Deathless Black Snake" on the second phase, with the amount and targets differ in each use.
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Enemies
Information
Unit Limit
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Initial DP
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Life Points
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Enemies
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9
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20
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5
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56
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Static devices
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Energy Aggregate ×6 (Wave 3), Gelato Stop ×2 (Wave 2 and 3)
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Addendum
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The Energy Aggregates are periodically spawned by the "Deathless Black Snake" on the second phase, with the amount and targets differ in each use.
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Enemies
Information
Unit Limit
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Initial DP
|
Life Points
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Enemies
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9
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20
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5
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56
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Static devices
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Energy Aggregate ×6 (Wave 3), Gelato Stop ×2 (Wave 2 and 3)
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Terrain properties
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Addendum
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- The damage dealt by Burning Breath is increased by 25%.
- The Energy Aggregates are periodically spawned by the "Deathless Black Snake" on the second phase, with the amount and targets differ in each use.
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Enemies
Normal
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Elite
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Boss
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Addendum
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- All enemies (including the bosses) have their HP and ATK increased by 5% and 10%, respectively.
- All three bosses deduct 5 Life Points upon entering a Protection Objective.
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Information
Unit Limit
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Initial DP
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Life Points
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Enemies
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9
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20
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5
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57
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Static devices
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Energy Aggregate ×6 (Wave 3), Gelato Stop ×2 (Wave 2 and 3)
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Terrain properties
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Addendum
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- The damage dealt by Burning Breath is increased by 50%.
- The Energy Aggregates are periodically spawned by the "Deathless Black Snake" on the second phase, with the amount and targets differ in each use.
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Enemies
Normal
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Elite
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Boss
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Addendum
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- All enemies (including the bosses) have their HP and ATK increased by 40% and 20%, respectively.
- All three bosses deduct 5 Life Points upon entering a Protection Objective.
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Preset Operators
All preset Operators in the squad composition below are only available in the Orientation, Spectacular, and Ultimate Trials, and cannot be changed.
Squad composition
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One of the following and up to 7 additional Operators (including the Support Unit):
- Team Outdoor Work
- Sankta Eccentrics
- Life on the Streets
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Decoder
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![Get the Job Done.png](/images/thumb/a/a1/Get_the_Job_Done.png/75px-Get_the_Job_Done.png) | Get the Job Done (Team Outdoor Work)All friendly units have +80% ATK for one second after their skill becomes active |
![You Do You.png](/images/thumb/f/fa/You_Do_You.png/75px-You_Do_You.png) | You Do You (Sankta Eccentrics)Laterano Operators deal +50% damage, and ignore 60% DEF when attacking Aerial units |
![Gang Protection.png](/images/thumb/a/a9/Gang_Protection.png/75px-Gang_Protection.png) | Gang Protection (Life on the Streeets)Victoria and Glasgow Operators gain an additional 2 SP/sec while blocking an enemy, and receive a 40% Sanctuary effect while above 70% HP |
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Additional information
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All preset Operators are considered to be at the highest promotion, level, Potential, and skill upgrade/Mastery training possible.
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Rewards
Trial Mode
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Wave 1
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Wave 2
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Wave 3
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First clear
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Basic
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Orientation
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Spectacular
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Ultimate
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–
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–
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–
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Trials for Navigator operations