TN-2: Blood and Terror

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TN-2
Blood and Terror
Trials for Navigator #3
Blood and Terror Wave 1 map.png
Blood and Terror Wave 2 map.png
Blood and Terror Wave 3 map.png
Countless shapes, countless fears.
<Danger Zone> Operators in the Danger Zone retreat at the end of the wave.
<Entitative Program> Available when retrying a wave that you have completed. Greatly strengthens your Operators for the wave.

Information

Unit Limit Initial DP Life Points Enemies
9 15 5 57
Deployable devices Knight Crest ×3 (given at Wave 2)
Static devices City Neon ×1

Enemies

Normal
Elite
Boss
Additional information
  • The Damazti Cluster (including their Isomorphic Fragments) and Dikaiopolis deducts 5 Life Points upon entering a Protection Objective.
  • The Damazti Cluster's attacks, Derivative Iteration, and Lifeline Burst, and Deconstructed Distortions' attacks inflict Corrosion Damage equal to 10% of their ATK.
  • Tola has 80000 HP, 1500 ATK, 1200 DEF, and 40 RES, deducts 5 Life Points upon entering a Protection Objective, and is treated as one of the bosses for Trial Tasks' progression.
  • Bloodblades are summoned by Dikaiopolis and excluded from the enemy counter.
  • Deconstructed Distortions are spawned by the Damazti Cluster's Lifeline Burst and excluded from the enemy counter.

Information

<Orientation Trial> Use a pre-picked squad of 3 Operators.
Unit Limit Initial DP Life Points Enemies
9 15 5 57
Deployable devices Knight Crest ×3 (given at Wave 2)
Static devices City Neon ×1

Enemies

Normal
Elite
Boss
Additional information
  • The Damazti Cluster (including their Isomorphic Fragments) and Dikaiopolis deducts 5 Life Points upon entering a Protection Objective.
  • The Damazti Cluster's attacks, Derivative Iteration, and Lifeline Burst, and Deconstructed Distortions' attacks inflict Corrosion Damage equal to 10% of their ATK.
  • Tola has 80000 HP, 1500 ATK, 1200 DEF, and 40 RES, deducts 5 Life Points upon entering a Protection Objective, and is treated as one of the bosses for Trial Tasks' progression.
  • Bloodblades are summoned by Dikaiopolis and excluded from the enemy counter.
  • Deconstructed Distortions are spawned by the Damazti Cluster's Lifeline Burst and excluded from the enemy counter.

Information

Conditions:
<"The Last Kheshig", Tola> has increased ATK and HP
<The Blood Knight Dikaiopolis> summons more <Bloodblades>, and <Bloodblades> have increased ATK and HP
<"Damazti Cluster"> inflicts more Corrosion damage with its attacks and has +1 Isomorphic Fragment
Unit Limit Initial DP Life Points Enemies
9 15 5 57
Deployable devices Knight Crest ×3 (given at Wave 2)
Static devices City Neon ×1

Enemies

Normal
Elite
Boss
Additional information
  • All enemies (including the bosses) have their HP, ATK, and DEF increased by 15%.
  • The Damazti Cluster (including their Isomorphic Fragments) and Dikaiopolis deducts 5 Life Points upon entering a Protection Objective.
  • The Damazti Cluster's attacks, Derivative Iteration, and Lifeline Burst, and Deconstructed Distortions' attacks inflict Corrosion Damage equal to 20% of their ATK.
  • The Damazti Cluster will spawn an additional Isomorphic Fragment when their HP falls below 75% in the first phase.
  • Tola has 95000 HP, 1800 ATK, 1200 DEF, and 40 RES, deducts 5 Life Points upon entering a Protection Objective, and is treated as one of the bosses for Trial Tasks' progression.
  • Bloodblades have 11000 HP and 1100 ATK, are summoned by Dikaiopolis, and excluded from the enemy counter.
  • Deconstructed Distortions are spawned by the Damazti Cluster's Lifeline Burst and excluded from the enemy counter.

Preset Operators

All preset Operators in the squad composition below are only available in the Orientation and Spectacular Trials, and cannot be changed.
Squad composition Ageless Alliance
Decoder
Life Unending.pngLife Unending
For each Yan Operator on the field, including their summons, all Operators and summons have +8% HP and recover +0.8% HP/s
Additional information
All preset Operators are considered to be at the highest promotion, level, Potential, and skill upgrade/Mastery training possible.

Rewards

Trial Mode Wave 1 Wave 2 Wave 3 First clear
Basic
Trial EXP
10
Trial EXP
25
Trial EXP
40
Trial EXP
100
Data Blackbox
15
Orientation
Trial EXP
10
Trial EXP
25
Trial EXP
40
Trial EXP
100
Data Blackbox
25
Spectacular
Trial EXP
20
Trial EXP
45
Trial EXP
70
Trial EXP
150
Data Blackbox
30