11-13: Ne'er to Stop

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11-13
Ne'er to Stop
Episode 11
Previous 11-12
Next 11-14
11-13 map.png
The way back is cut off. We can only press onward.
<Allerdale's Guard> Forms an AOE shield for allies.

Information

Environmental Condition: Friendly units' HP and ATK are significantly increased, Redeployment Time is reduced, and Starting DP is increased.
Recommended level Elite 2 Level 25
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
8 30 3 50
Deployable devices Allerdale's Guard.png Allerdale's Guard ×3
Addendum
Friendly units have their maximum HP and ATK doubled, and redeployment time halved.

Drops

First clear
3 Stars
Loxic Kohl.png
3 Stars
LMD.png

Enemies

Normal Sarkaz Witherer ×13, Seed of Withering ×4, Sarkaz Royal Court Soldier ×27
Elite Londinium Mobile Defense Artillery ×1, Sarkaz Wither Tank ×2, Sarkaz Royal Court Caster ×3

Information

Environmental Condition: Some enemies will differ, and more enemies will appear.
Recommended level
Sanity Drill Plan EXP LMD
21 1 210 (252) 210 (252)
Unit Limit Initial DP Life Points Enemies
8 10 3 51
Deployable devices Allerdale's Guard.png Allerdale's Guard ×3
Addendum
The damage dealt by Corruption is increased by 100%.

Drops

First clearRegularSpecial
3 Stars
Originite Prime.png
Rare
Loxic Kohl.png
Very Rare
White Horse Kohl.png
Extra
Orirock.png
Damaged Device.png
Orirock Cube.png
Device.png
Orirock Cluster.png
Integrated Device.png
Loxic Kohl.png
Coagulating Gel.png
Pure Gold.png

Enemies

Normal Sarkaz Witherer ×13, Seed of Withering ×4, Sarkaz Royal Court Soldier ×27
Elite Londinium Precision Mobile Defense Artillery ×2, Sarkaz Wither Tank ×2, Sarkaz Royal Court Caster ×3
Addendum
All enemies have their HP, ATK, and DEF increased by 20%.