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Information
Environmental Condition: Friendly units' HP and ATK are significantly increased, Redeployment Time is reduced, and Starting DP is increased.
Recommended level
|
Elite 2 Level 25
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
0
|
–
|
0
|
0
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
30
|
3
|
50
|
Deployable devices
|
Allerdale's Guard ×3
|
Addendum
|
Friendly units have their maximum HP and ATK doubled, and redeployment time halved.
|
Drops
Enemies
Information
Recommended level
|
Elite 2 Level 25
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
50
|
Deployable devices
|
Allerdale's Guard ×3
|
Drops
First clear | Regular | Special |
| | |
Extra |
|
Enemies
Information
Environmental Condition: Some enemies will differ, and more enemies will appear.
Recommended level
|
–
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
51
|
Deployable devices
|
Allerdale's Guard ×3
|
Addendum
|
The damage dealt by Corruption is increased by 100%.
|
Drops
First clear | Regular | Special |
| | |
Extra |
|
Enemies