The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.

9-16: Breakout

From Arknights Terra Wiki
Jump to navigation Jump to search
9-16
Breakout
Episode 09:
Previous 9-15
Next 9-17
9-16 map.png
The enemy spills into every street, looking to hide their secrets. Only those who go forth with courage can prevent a massacre.

Information

Environmental Condition:
Friendly units' HP and ATK are significantly increased, Redeployment Time is reduced, and Starting DP is increased.
Recommended level Sanity EXP LMD
Elite 2 Level 1 0 0 0
Unit Limit Initial DP Life Points Enemies
8 30 3 47
Additional information Friendly units have their maximum HP and ATK doubled, and redeployment time halved.

Drops

First clear
3 Stars
LMD.png
3 Stars
Grindstone.png

Enemies

NormalDublinn Sniffer Hound ×7, Dublinn Scout ×9, Dublinn Sniper ×4, Dublinn Shadowcaster ×5, Dublinn Phalanx Infantry ×15
EliteDublinn Heavy Defender ×3, Dublinn Evocator ×4

Gridmap

9-16 gridmap.png

Information

Condition:
The damage dealt from Purifying Flames released by Dublinn Evocators will not weaken over time.
Recommended level Sanity EXP LMD
18 180 180
Unit Limit Initial DP Life Points Enemies
8 10 1 47

Drops

First clear
Originite Prime.png

Enemies

NormalDublinn Sniffer Hound ×7, Dublinn Scout ×9, Dublinn Sniper ×4, Dublinn Shadowcaster ×5, Dublinn Phalanx Infantry ×15
EliteDublinn Heavy Defender ×3, Dublinn Evocator ×4
Additional information:

Gridmap

9-16 gridmap.png

Navigation