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Information
Environmental Condition: Friendly units' HP and ATK are significantly increased, and Redeployment Time is reduced.
Recommended level
|
Elite 2 Level 30
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
0
|
–
|
0
|
0
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
30
|
3
|
31
|
Static devices
|
Bloodcalling Altar ×2, Bomb Loading Point ×2
|
Addendum
|
Friendly units have their maximum HP and ATK doubled, and redeployment time halved.
|
Drops
Enemies
Information
Recommended level
|
Elite 2 Level 30
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
24
|
1
|
240 (288)
|
240 (288)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
31
|
Static devices
|
Bloodcalling Altar ×2, Bomb Loading Point ×2
|
Drops
First clear | Regular | Special |
| | |
Extra |
|
Enemies
Information
Environmental Condition: Terrain and enemies will differ in places, and 5 tiles on the battlefield are no longer available for deployment.
Recommended level
|
–
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
24
|
1
|
240 (288)
|
240 (288)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
32
|
Static devices
|
Bloodcalling Altar ×2, Bomb Loading Point ×2
|
Terrain properties
|
Friendly units cannot be deployed on G4 to G8.
|
Drops
First clear | Regular | Special |
| | |
Extra |
|
Enemies