Bloodcalling Altar
Jump to navigation
Jump to search
“ | Regularly releases a Pulse Wave that absorbs all Blood Amber within range and converts them into Bloodborn Spawn. | ” |
—Description of operations featuring the Bloodcalling Altar |
The Bloodcalling Altar is a static device in Arknights.
The Bloodcalling Altar periodically emits a pulse in the direction it is facing that deals no damage but transforms Blood Ambers caught in its wake into Bloodborn Spawns.
Appearances
Main Theme | 13-7 • 13-8 • 13-10 • 13-11 • 13-12 • 13-14 • 13-15 • 13-16 • 13-17 • 13-18 • 13-19 • 13-20 • H13-1 • H13-2 • H13-3 • H13-4 • TR-24 |
---|
Stats
HP | ATK | DEF | RES |
---|---|---|---|
5000 | 0 | 2000 | 20 |
DP cost | Redeployment time | Block count | Attack interval |
N/A | N/A | 0 | N/A |
Skill
![]() |
Bloodcalling Altar Auto Recovery Auto | |||
---|---|---|---|---|
Effect | ![]() |
![]() |
![]() | |
Releases a Pulse Wave that absorbs all Blood Amber within range and converts them into Bloodborn Spawn | 0 | 20 | – | |
Addendum | ||||
|
Interactions
Enemy | Interaction |
---|---|
The explosion will instantly destroy the Bloodcalling Altar. | |
Will enter a phased state 2 seconds after being defeated within a Bloodcalling Altar's pulse range with fully restored HP, lasting until the Fluxcaster is hit by the Altar's pulse; the Fluxcaster is invulnerable but disabled while being phased, but will be despawned when the respective Altar is destroyed. | |
|