Interference Mine

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Upon explosion, deals heavy damage to enemies in the surrounding tiles and amplifies the damage they take for 15 seconds.
—Description of operations featuring the Interference Mine

The Interference Mine, also known as Disruption Mine, is a deployable device in Arknights.

As its name suggests, Interference Mines are landmines that can be deployed on any open melee tiles, but takes a few seconds to be armed. Once it does, the Interference Mine will detonate when an enemy moves over it, inflicting True damage and amplifying the damage the enemy takes from all sources for a short time, making their use against nigh-invincible enemies like Patriot indispensable.

The Interference Mine is invulnerable and does not block enemies, so it can be deployed right in front of them.

Appearances

Main Theme S7-1S7-27-18H7-3
Side Stories MN-EX-5MN-EX-6
Story Collections SV-6
Paradox Simulation Cardigan: Now Lay 'Em Down!Ethan: Enemy Ambush ControlExecutor the Ex Foedere: Safe FrameworkReed: The Weight of a Life

In Integrated Strategies since Phantom & Crimson Solitaire, three Interference Mines are available in operations as long as the player has the Support Landmine Set.

Stats

Range
    
HP ATK DEF RES
100 0 0 0
DP cost Redeployment time Block count Attack interval
5 7 seconds 0 N/A

Skill

Skill-InterferenceMine.png
Detonate
Auto Recovery
Auto
Effect Initial SP SP cost Duration
Explodes when an enemy passes by, dealing 2000 True Damage to all nearby enemies and making them take +50% more damage for 15 seconds 0 25