Static Roadblock

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Not to be confused with deployable Roadblock and Roadblocks.
Static Roadblock
Introduced in
In Other Languages
Chinese
道路障碍物
General Information
Type
Static
Position
Low
Invulnerable?
No
Healable?
No
Can block the movement of Ursus Civilians and Talulah, the Fighter; Can be destroyed by your units.
—Description of operations featuring the Static Roadblock

The Static Roadblock is a static device in Arknights.

Static Roadblocks "block" allied units, preventing them from moving further, and reroutes enemies as if they were a Roadblock until destroyed; friendly units can attack them, but the Static Roadblock has an aggression level of -1. Because of these, Static Roadblocks are placed in positions to make Operations harder as long as they exist.

Appearances[edit]

Main Theme H8-1R8-1R8-2R8-4R8-7R8-8R8-9R8-11TR-18
Side Stories DT-EX-7
Story Collections BH-3DC-7FD-2
Annihilation Abandoned Mine
Integrated Strategies Property DisputeSignal Light
Contingency Contract Tundra Mines
Paradox Simulation Corroserum: Bravely AdvanceHeavyrain: IndecisivenessPramanix: The Blizzard is NighShamare: Little Terror

Stats[edit]

Attributes

Less likely to get attacked by your units
HP ATK DEF RES
8000 0 200 20
Attack interval Block count DP cost Redeployment time
N/A 0 N/A N/A
Aggression level Alignment Vulnerabilities
-1 Hostile StunSilenceSleepFreeze

Skill[edit]

Skill-StaticRoadblock.png
Obstruction
Passive
Effect SP init.png SP cost.png Duration.png
Blocks the advance of Talulah, the Fighter, and Ursus Civilians; Able to be destroyed by your units