Originium Explosive
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Originium Explosive
Introduced in
In Other Languages
Chinese
源石爆炸物
General Information
Type
Static
Position
Low
Invulnerable?
Cannot be targeted
Healable?
No
“ | Explodes when destroyed, stunning all nearby units and dealing damage. | ” |
—Description of operations featuring the Originium Explosive |
The Originium Explosive is a static device in Arknights.
Originium Explosives, as the name suggests, will blow up when destroyed, dealing a massive amount of Physical damage to both friendly units and enemies, and instantly destroys unreinforced Barricades caught in the blast as well as Stunning the former for a short time. Fortunately, friendlies and enemies do not attack Originium Explosives but certain enemies' Straight Shots and area-of-effect attacks, including the explosion of Mine Deployers' sticky bombs, can actually damage the Explosive if it happens to be in the way, so it is ill-advised to deploy friendly units behind or close to one and be on the lookout for collateral damage which can set off the Explosive by accident!
Appearances[edit]
Side Stories | CR-3 • CR-8 • CR-EX-1 • CR-EX-2 • CR-EX-3 • CR-EX-5 • CR-EX-6 • CR-EX-8 |
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Stats[edit]
Range
□□□
□■□
□□□ |
Attributes
Explodes when defeated, stunning and dealing Physical damage to all surrounding units | |||
HP | ATK | DEF | RES |
---|---|---|---|
2000 | 3000 | 0 | 0 |
Attack interval | Block count | DP cost | Redeployment time |
N/A | 0 | N/A | N/A |
Aggression level | Alignment | Vulnerabilities | |
-1* | Friendly | Stun • Silence • Sleep • Freeze |
Talent[edit]
Explode | |
---|---|
When destroyed, deals 3000 Physical damage to all surrounding units and Stuns them for 5s | |
Additional information | |
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