Jammer
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Jammer
Introduced in
In Other Languages
Chinese
干扰装置
General Information
Type
Deployable
Position
High
Invulnerable?
No
Healable?
No
“ | Can stop nearby enemy drones from firing, greatly reduce their speed, and prevent them from activating special abilities after being deployed. | ” |
—Description of operations featuring the Jammer |
The Jammer is a deployable device in Arknights, introduced in Episode 05.
Jammers cost a whopping 40 DP to be deployed, but once it does, it proves to be indispensable as it disarms Drone enemies in a wide area as well as Silencing them and reducing their MSPD. Do note that Jamers have an aggression level of 1, so try to place them out of harm's way.
Appearances[edit]
Main Theme | 5-6 • 5-7 • S5-4 • S5-7 • H5-1 |
---|---|
Side Stories | MN-EX-7 |
Story Collections | AF-5 |
Contingency Contract | East Armory |
Stats[edit]
Attributes
HP | ATK | DEF | RES |
---|---|---|---|
1000 | 0 | 0 | 0 |
Attack interval | Block count | DP cost | Redeployment time |
N/A | 0 | 40 | 5 |
Aggression level | Alignment | Vulnerabilities | |
1 | Friendly | Stun • Silence • Sleep • Freeze |
Skill[edit]
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Drone Interference Passive |
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Effect | ![]() |
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Enemy's drones within range cannot attack, lose their special ability and lose 50% Movement Speed Enemies will attack this drone[sic] first |
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