Jammer

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Can stop nearby enemy drones from firing, greatly reduce their speed, and prevent them from activating special abilities after being deployed.
—Description of operations featuring the Jammer

The Jammer is a deployable device in Arknights, introduced in Episode 05.

Jammers cost a whopping 40 DP to be deployed, but once it does, it proves to be indispensable as it disarms Drone enemies in a radius of 3 tiles as well as Silencing them and halving their speed as long as the Drones remain in the Jammer's radius. Do note that enemies will attack Jammers over friendly units, so try to place them out of harm's way.

Appearances

Main Theme 5-65-7S5-4S5-7H5-1
Side Stories MN-EX-7
Story Collections AF-5
Contingency Contract East Armory

Stats

HP ATK DEF RES
1000 0 0 0
DP cost Redeployment time Block count Attack interval
40 5 seconds 0 N/A
Addendum
The Jammer has an aggression level of -1.

Skill

Skill-Jammer.png
Drone Interference
Passive
      
    
  
  
    
      
Effect Initial SP SP cost Duration
Enemy's drones within range cannot attack, lose their special ability and lose 50% Movement Speed
Enemies will attack this drone[sic] first