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Roadside Emergency Reserves
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Roadside Emergency Reserves
Introduced in
In Other Languages
Chinese
街头应急储备
General Information
Type
Static
Position
Low
Invulnerable?
No
Healable?
No
“ | When destroyed, grants a certain amount of DP and cost limit. | ” |
—Description of operations featuring the Roadside Emergency Reserves |
The Roadside Emergency Reserves is a static device in Arknights.
Roadside Emergency Reserves can be attacked by friendly units, but they will attack enemies over the Reserves; when one is destroyed, the player is granted 5 DP and the DP cap is increased by 5. While destroying Roadside Emergency Reserves is the quicker and easier way to increase the DP cap than Identifying Civilians/Spies, one should consider leaving some of them alone, as the Reserves also reroute enemies akin to Roadblocks.
Appearances[edit]
Main Theme | 12-8 • 12-9 • 12-10 • 12-13 • 12-15 • 12-17 • 12-18 • 12-19 • 12-20 • TR-23 |
---|---|
Integrated Strategies | Epochal Gaps • Unwell |
Stats[edit]
Attributes
Recover 5 DP and raise 5 cost limit when defeated | |||
HP | ATK | DEF | RES |
---|---|---|---|
8000 | 50* | 100 | 0 |
Attack interval | Block count | DP cost | Redeployment time |
N/A | 5 | N/A | N/A |
Aggression level | Alignment | Vulnerabilities | |
-1 | Hostile | Stun • Silence • Sleep • Freeze |
Skill[edit]
Resupply Passive | |||
---|---|---|---|
Effect | ![]() |
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– | – | – | – |