Roadside Emergency Reserves
Jump to navigation
Jump to search
“ | When destroyed, grants a certain amount of DP and cost limit. | ” |
—Description of operations featuring the Roadside Emergency Reserves |
The Roadside Emergency Reserves is a static device in Arknights.
Roadside Emergency Reserves can be attacked by friendly units, but they will attack enemies over the Reserves; when one is destroyed, the player is granted 5 DP and the DP cap is increased by 5. While destroying Roadside Emergency Reserves allows deploying more expensive Operators later, one should consider leaving some of them alone, as the Reserves also reroute enemies akin to Roadblocks.
Appearances
Main Theme | 12-8 • 12-9 • 12-10 • 12-13 • 12-15 • 12-17 • 12-18 • 12-19 • 12-20 • TR-23 |
---|---|
Integrated Strategies | Unwell |
Stats
Recover 5 DP and raise 5 cost limit when defeated | |||
HP | ATK | DEF | RES |
---|---|---|---|
8000 | 50 | 100 | 0 |
DP cost | Redeployment time | Block count | Attack interval |
N/A | N/A | 5 | N/A |
Addendum | |||
The Roadside Emergency Reserves have an aggression level of -1. |
Skill
Resupply Passive | |||
---|---|---|---|
Effect | |||
– | – | – | – |