Energy Perturbation Amplifier
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The Energy Perturbation Amplifier is a Directional EC Unit in the Stationary Security Service game mode of Arknights, introduced in the second Dispatch Cycle, "Recapture Land".
The Energy Perturbation Amplifier passively causes enemies that are being affected by Slow, Bind, Stun, Cold, Freeze, and Levitate to have their DEF and RES gradually reduced up to 50%.
When the Energy Perturbation Amplifier is deployed, enemies within a radius of 2 tiles around it will be inflicted with one of the aforementioned effects every 7 seconds for 2.5 seconds.
Directional EC Components
Branch A: Signal Blocker Now amplifies the damage taken by enemies that are being Slowed, Bound, and Levitated by 30%.
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Branch B: Heteromorphic Accelerator Now doubles the duration of Stun, Cold, and Freeze inflicted on enemies.
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Stats
Can be deployed in high or low areas | |||
Range | |||
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HP | ATK | DEF | RES |
100 | 0 | 0 | 0 |
DP cost | Redeployment time | Block count | Attack interval |
5 | 5 seconds | 0 | N/A |
Skill
Energy Perturbation Auto Recovery Auto | ||||
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Effect | ||||
Every 7 seconds, applies a random status effect to all enemies within range (Slow, Bind, Cold, Frozen, Stun, or Levitate) that lasts for 2.5 seconds | 0 | 7 | – |