Trap Mine Thrower
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This article pertains to a subject that is not yet released in the Global server of Arknights. |
This device's name, skill name(s), and skill description(s) are tentative translations which may not represent the official English localization and will be updated when Operation Lucent Arrowhead is announced or released in the Global server of Arknights. |
The Trap Mine Thrower is one of the three Combat Props in Operation Lucent Arrowhead, the second crossover between Arknights and Tom Clancy's Rainbow Six Siege, which can be used after CR-5 is cleared.
Stats
Range | |||
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■□ | |||
HP | ATK | DEF | RES |
100 | 2000 | 0 | 0 |
DP cost | Redeployment time | Block count | Attack interval |
5 | 10 seconds | 0 | N/A |
Skill
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Tripmine Auto Recovery Auto | |||
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Effect | ![]() |
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Launches a detection line straight ahead that stops upon coming into contact with a high ground tile. When an enemy passes through the line, a bomb will be attached towards them; the bomb can destroy Originium Explosives | 0 | 10 | – |