Heat Cluster

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You deployed a Heat Cluster and triggered Explode.
—Message when a Heat Cluster is transferred

The Heat Cluster is a deployable device in the Stationary Security Service game mode of Arknights.

A Heat Cluster will be added to the Preparation Area at periodic intervals as long as Milan is present; there is no limit on how many Clusters can be in the Preparation Area at a time. Should a Cluster is ever transferred, it will trigger an explosion that deals True damage to all deployed friendly units and Stuns them for a short time, after which the Cluster disappears. This can be fatal if the Cluster is transferred amidst a large enemy wave, as it would leave friendly units unable to deal with them!

The Heat Cluster can be safely removed by Reassignment Transmitters or destroying a Contaminated Mineral, awarding Transfer Permits for the trouble.


Stationary Security Service Nature's Premature Death


100 0 0 0
DP cost Redeployment time Block count Attack interval
3 5 seconds 0 N/A


Effect Initial SP SP cost Duration
When transferred, explodes and deals 500 True damage to all allied units and Stuns them for 5 seconds