Heat Cluster

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Heat Cluster
Heat Cluster.png
Used by
Featured in
In Other Languages
Chinese
聚热晶簇
General Information
Type
Deployable
Invulnerable?
Yes
Healable?
No
You deployed a Heat Cluster and triggered Explode.
—Message when a Heat Cluster is transferred

The Heat Cluster is a deployable device in the Stationary Security Service game mode of Arknights.

A Heat Cluster will be added to the Preparation Area at periodic intervals as long as Milan is present; there is no limit on how many Clusters can be in the Preparation Area at a time. Should a Cluster is ever transferred, it will trigger an explosion that deals True damage to all deployed friendly units and Stuns them for a short time, after which the Cluster disappears. This can be fatal if the Cluster is transferred amidst a large enemy wave, as it would leave friendly units unable to deal with them!

The Heat Cluster can be safely removed by Reassignment Transmitters or destroying a Contaminated Mineral, awarding Transfer Permits for the trouble.

Appearances[edit]

Stationary Security Service Nature's Premature Death

Stats[edit]

Attributes

HP ATK DEF RES
100* 0 0 0
Attack interval Block count DP cost Redeployment time
N/A 0 3* 5*
Aggression level Alignment Vulnerabilities
0 Hostile StunSilenceSleepFreeze

Skill[edit]

Skill-HeatCluster.png
Explode
Passive
Effect SP init.png SP cost.png Duration.png
When transferred, explodes and deals 500 True damage to all allied units and Stuns them for 5 seconds