Roadblocks

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Not to be confused with the deployable Roadblock and Static Roadblock.
Roadblocks
In Other Languages
Chinese
城防路障
General Information
Type
Static
Position
Low
Invulnerable?
No
Healable?
No

The Roadblocks are static devices in Arknights. Referred to as 'Defensive Barricade' in Where Vernal Winds Will Never Blow stage descriptions.

Roadblocks are similar to Static Roadblocks, but it is unable to reroute enemies and can only be attacked by enemies when it blocks them; the Roadblocks have a block count of 20 – the second highest of all entities in the game behind Charles Lynch – and good HP and defenses to boot, essentially allowing it to stall enemy advance until destroyed.

Roadblocks are usually found on top of Yumen Catastrophe Defenses, which can protect ranged units in the event enemies managed to reach the high ground.

Note that Roadblocks cannot be healed by any means including passive healing such as Perfumer's talent and Bard Supporters' trait; however most likely due to an oversight, Angelina's talent can heal Roadblocks.

Appearances[edit]

Side Stories DT-EX-7WB-4WB-5WB-7WB-EX-1WB-EX-2WB-EX-5WB-EX-6WB-TR-1
Annihilation Mountain-Ringed Border Town
Stationary Security Service Another TownBlindersDo Not Follow TracksMountainous MazeSeason's EndThe Windy Grove
Integrated Strategies Crimson CorridorLottery FightPast the AquapitPrisoners' Night
Reclamation Algorithm Misty MazePlacid Pool
Icebreaker Games IG-S-2IG-S-4

Stats[edit]

Attributes

Blocks multiple enemies
HP ATK DEF RES
5000 0 300 20
Attack interval Block count DP cost Redeployment time
N/A 20 N/A N/A
Aggression level Alignment Vulnerabilities
0 Friendly StunSilenceSleepFreeze