ISW-NO: Prisoners' Night

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ISW-NO
Prisoners' Night
Expeditioner's Joklumarkar
1F – Brisk Marshlands
Prisoners' Night map.png
The worthless, shackled Columbian death-row inmates sink into Sami's swamp. Afterwards, the strange sound of chains being dragged on the ground can be often heard in the wetlands.
<Defensive Barricades> that can block the enemy's route are present on the field

Information

Condition: More Elite enemies will appear, and enemies have increased ATK, DEF, and HP
Unit Limit Initial DP Life Points Enemies
6 40 Varies 15
Static devices Roadblocks ×2

Enemies

Normal Ordinary Prisoner ×7–12
Elite Pugilist Prisoner ×2–7
Addendum
  • All enemies have their HP and ATK/DEF increased by 70% and 20%, respectively.
  • Ordinary Prisoners have 240 ATK.
  • If the player has the Routeweave Net.png Routeweave Net, three additional Seasoned Prisoners will spawn.