H13-2: Operation Charybdis-2

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H13-2
Operation Charybdis-2
Episode 13
Previous H13-1
Next H13-3
H13-2 map.png
The enemy atop the skeleton has rendezvoused with their main force. The following battle will be hard-fought.
<Bloodcalling Altar> Releases a Pulse Wave that absorbs all Blood Amber within range and converts them into Bloodborn Spawn.
<Bomb Loading Point> Pay a DP cost to activate it, deploying an <Anti-Witchcraft Repositionable Bomb>.

Information

Recommended level
Sanity Drill Plan EXP LMD
10 1 100 (120) 100 (120)
Unit Limit Initial DP Life Points Enemies
8 10 3 36
Static devices Bloodcalling Altar ×2, Bomb Loading Point ×2

Drops

First clear
3 Stars
Originite Prime

Enemies

Allies Anti-Witchcraft Repositionable Bomb
Normal Touch of Benevolence ×12, Gift of Magnanimity ×6, Bloodborn Spawn ×6, Sarkaz Boneguard Fluxcaster Captain ×4, Blood Amber
Elite Sarkaz Boneguard Captain ×2, Sarkaz Boneguard Torturer ×6
Addendum
  • All enemies have their HP, ATK, and DEF increased by 20%.
  • Anti-Witchcraft Repositionable Bombs are spawned by Bomb Loading Points and excluded from the enemy counter.
  • Blood Ambers are spawned from Bloodborn Spawns and Sarkaz Boneguard Captains/Torturers, and excluded from the enemy counter.
  • Bloodborn Spawns spawned by Blood Ambers are excluded from the enemy counter.