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Information
Environmental Condition: Friendly units' HP and ATK are significantly increased, and Redeployment Time is reduced.
Recommended level
|
Elite 1 Level 60
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
0
|
–
|
0
|
0
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
30
|
3
|
31
|
Addendum
|
Friendly units have their maximum HP and ATK doubled, and redeployment time halved.
|
Drops
Enemies
Information
Recommended level
|
Elite 2 Level 20
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
31
|
Drops
First clear | Regular | Special |
| | |
Extra |
|
Enemies
Information
Environmental Condition: Touches of the Sanguinarch have increased HP, and Bloodborn Spawns have increased ASPD.
Recommended level
|
–
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
31
|
Drops
First clear | Regular | Special |
| | |
Extra |
|
Enemies
Normal |
Touch of the Sanguinarch ×11, Sarkaz Heirbearer Bombardier ×4, Bloodborn Spawn ×16, Blood Amber |
Addendum |
- All enemies have their HP, ATK, and DEF increased by 20%; Touches of the Sanguinarch have their HP increased by 80% instead.
- Blood Ambers are spawned from Bloodborn Spawns and excluded from the enemy counter.
- Bloodborn Spawns have 120 ATK and their ASPD is increased by 20%.
- Touches of the Sanguinarch spawned from Sarkaz Heirbearer Bombardiers are excluded from the enemy counter.
|