14-16: Seize the Gunwale

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This article pertains to a subject that is not yet released in the Global server of Arknights.
Unofficial English translations provided by PHOTON563.
14-16
Seize the Gunwale
Episode 14
Previous 14-15
Next 14-17
14-16 map.png
The obsession that runs through the past becomes the driving force to move forward.

Information

Environmental Condition: Friendly units' HP and ATK are significantly increased, and Redeployment Time is reduced.
Recommended level Elite 2 Level 20
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
8 30 3 40
Addendum
Friendly units have their maximum HP and ATK doubled, and redeployment time halved.

Drops

First clear
3 Stars
Aketon
3 Stars
LMD

Enemies

Normal Soul Vortex ×34
Elite Infused Soulremains ×6

Information

Recommended level Elite 2 Level 20
Sanity Drill Plan EXP LMD
21 1 210 (252) 210 (252)
Unit Limit Initial DP Life Points Enemies
8 10 3 40

Drops

First clearRegularSpecial
3 Stars
Originite Prime
Rare
Aketon
Very Rare
Keton Colloid
Extra
Ester
Diketon
Polyester
Polyketon
Polyester Pack
Aketon
Grindstone
RMA70-12
Crystalline Component
Compound Cutting Fluid
Semi-Synthetic Solvent
Aggregate Cyclicene

Enemies

Normal Soul Vortex ×34
Elite Infused Soulremains ×6

Information

Environmental Condition: Shadow-Refined Soulremains have increased Attack Speed, and certain enemies are different.
Recommended level
Sanity Drill Plan EXP LMD
21 1 210 (252) 210 (252)
Unit Limit Initial DP Life Points Enemies
8 10 3 40

Drops

First clearRegularSpecial
3 Stars
Originite Prime
Rare
Aketon
Very Rare
Keton Colloid
Extra
Ester
Diketon
Polyester
Polyketon
Polyester Pack
Aketon
Grindstone
RMA70-12
Crystalline Component
Compound Cutting Fluid
Semi-Synthetic Solvent
Aggregate Cyclicene

Enemies

Normal Soul Vortex ×34
Elite Shadow-Refined Soulremains ×6
Addendum
  • All enemies have their HP, ATK, and DEF increased by 20%.
  • Shadow-Refined Soulremains have their ASPD increased by 50%.