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TR-6: AoE Attacks

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TR-6
AoE Attacks
Prologue
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TR-6 map.png
Learn about the synergy between Defender Operators and AoE Caster Operators.

Information

Recommended level
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
10 25 3 25

Drops

First clear
3 Stars
Originite Prime.png
12F

Enemies

NormalOriginium Slug α ×25

Operators

All Operators below cannot be changed and the Support Unit cannot be used.
Squad composition
  • 12F (Level 20)
  • Beagle (Level 20, Skill-D1.png DEF Up α Level 1)
Pre-deployed

Durin (Level 20)

Additional information

All Operators have 0 Trust.

Tutorial[edit]

The following story is played in the middle of the operation.
Characters
Events
<Game paused>
Dobermann We often have to face swarms of enemies.
This time, we will learn how to deal with a large number of enemy troops.
<Game unpaused>
Durin takes out the first two Originium Slugs α, but a group of four more spawns.
<Game paused>
Dobermann [Durin and the Slugs are highlighted] As you can see, Durin alone cannot eliminate so many enemies within a short time.}
[12F and Beagle on the deployment list are highlighted] A common strategy is to deploy a Defender together with an AoE Caster.
Defenders have higher deployment costs, but they also have higher HP, defense, and the ability to block more enemies.
[Beagle on the deployment list is highlighted] For example, Defenders like Beagle can block three enemies at the same time.
[12F on the deployment list is highlighted] Like 12F, some Casters also have AoE Attacks. They can quickly eliminate enemy units with low HP.
Jessica Ah, I know that strategy. Use Operators with AoE attacks together with Defenders, who can gather multiple enemies in an area.
Dobermann Correct. Jessica, think carefully, then deploy them.
<Game unpaused>
<The player deploys 12F and Beagle> Beagles blocks the incoming Slugs, allowing 12F and Durin to eliminate them with their Arts.

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