1-3: Running Wild

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1-3
Running Wild
Episode 01
Previous 1-2
Next 1-4
1-3 map.png
This battlefield is wider and enemies will attack from two paths. Please note that enemies coming from the southern path have higher defense. Think carefully about where to deploy your Operators.

Information

Recommended level Level 5
Sanity Drill Plan EXP LMD
6 1 60 (72) 60 (72)
Unit Limit Initial DP Life Points Enemies
8 10 10 36

Drops

First clear
3 Stars
Originite Prime.png
Regular
Common
Oriron Shard.png
Extra
Orirock.png
Sugar Substitute.png
Ester.png
Oriron Shard.png
Diketon.png
Damaged Device.png
Drill Battle Record.png
Pure Gold.png

Enemies

NormalSoldier ×9, Rioter ×2, Shielded Soldier ×2, Junkman ×1, Originium Slug ×15, Hound ×7

Information

Condition:
The HP of enemy units is increased significantly.
Recommended level
Sanity Drill Plan EXP LMD
6 3 60 60
Unit Limit Initial DP Life Points Enemies
8 10 1 36

Drops

First clear
Originite Prime.png

Enemies

NormalSoldier ×9, Rioter ×2, Shielded Soldier ×2, Junkman ×1, Originium Slug ×15, Hound ×7
Additional information

All enemies have their HP and ATK/DEF increased by 80% and 20%, respectively.

Mid-operation story[edit]

The following story is only played in the middle of the operation when it is played for the first time.
Characters
Events
<Game paused>
Dobermann Enemies are coming from two lanes!
<Game unpaused>