13-13: In Carcass Bones

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13-13
In Carcass Bones
Episode 13
Previous 13-12
Next 13-14
13-13 map.png
Before us are the Sarkaz elite troops guarding the Feranmut skeleton. We must defeat them to continue forward.

Information

Environmental Condition:
Friendly units' HP and ATK are significantly increased, and Redeployment Time is reduced.
Recommended level Elite 2 Level 25
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
8 30 3 28
Additional information

Friendly units have their maximum HP and ATK doubled, and redeployment time halved.

Drops

First clear
3 Stars
Transmuted Salt.png
3 Stars
LMD.png

Enemies

NormalBloodborn Spawn ×20, Blood Amber
EliteSarkaz Boneguard ×6, Sarkaz Boneguard Flayer ×2

Information

Environmental Condition:
Sarkaz Boneguard Flayers' HP and ATK are significantly increased.
Recommended level
Sanity Drill Plan EXP LMD
21 1 210 (252) 210 (252)
Unit Limit Initial DP Life Points Enemies
8 10 3 28

Drops

First clear
3 Stars
Originite Prime.png
Regular
Rare
Transmuted Salt.png
Special
Very Rare
Transmuted Salt Agglomerate.png
Extra
Orirock.png
Damaged Device.png
Orirock Cube.png
Device.png
Orirock Cluster.png
Integrated Device.png
Loxic Kohl.png
Coagulating Gel.png
Fuscous Fiber.png
Pure Gold.png

Enemies

NormalBloodborn Spawn ×20, Blood Amber
EliteSarkaz Boneguard ×6, Sarkaz Boneguard Flayer ×2
Additional information

All enemies have their HP, ATK, and DEF increased by 20%; Sarkaz Boneguard Flayers have their HP and ATK increased by 80% instead.