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Information
Environmental Condition: Friendly units' HP and ATK are significantly increased, and Redeployment Time is reduced.
|
Recommended level
|
Elite 2 Level 30
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
0
|
–
|
0
|
0
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
30
|
3
|
23
|
Static devices
|
Bloodcalling Altar ×1, Bomb Loading Point ×1
|
Additional information
|
Friendly units have their maximum HP and ATK doubled, and redeployment time halved.
|
Drops
Enemies
Information
Recommended level
|
Elite 2 Level 30
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
23
|
Static devices
|
Bloodcalling Altar ×1, Bomb Loading Point ×1
|
Drops
First clear | |
---|
Regular | |
---|
Special | |
---|
Extra | |
---|
Enemies
Information
Environmental Condition: 2 tiles on the battlefield are no longer available for deployment, and more enemies will appear.
|
Recommended level
|
–
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
26
|
Static devices
|
Bloodcalling Altar ×1, Bomb Loading Point ×1
|
Terrain properties
|
Friendly units cannot be deployed on C2 and E2.
|
Drops
First clear | |
---|
Regular | |
---|
Special | |
---|
Extra | |
---|
Enemies