12-3: Benevolent Betrayal

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12-3
Benevolent Betrayal
Episode 12
Previous 12-2
Next 12-4
12-3 map.png
Villains seem to always have the upper hand over the virtuous. Not because they are stronger, but because they see morality as a weapon, instead of a standard.
Allies have greatly reduced cost limit.

Information

Environmental Condition: Allied units' HP and ATK are significantly increased, Redeployment Time is reduced.
Recommended level Elite 2 Level 1
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
8 10 3 36
Addendum
  • The DP cap is reduced to 20.
  • Friendly units have their maximum HP and ATK doubled, and redeployment time halved.

Drops

First clear
3 Stars
Crystalline Component.png
3 Stars
LMD.png

Enemies

Allies Norport Civilian ×13
Normal Sentry Spy ×6, Sarkaz Swordsman ×7
Elite Sarkaz Greatswordsman ×4, Sarkaz Crossbowman ×6

Information

Environmental Condition: Allied units have -1 Block; enemy units' DEF is significantly increased.
Recommended level
Sanity Drill Plan EXP LMD
21 1 210 (252) 210 (252)
Unit Limit Initial DP Life Points Enemies
8 10 3 36
Addendum
The DP cap is reduced to 20.

Drops

First clearRegularSpecial
3 Stars
Originite Prime.png
Rare
Crystalline Component.png
Very Rare
Crystalline Circuit.png
Extra
Sugar Substitute.png
Oriron Shard.png
Sugar.png
Oriron.png
Drill Battle Record.png
Sugar Pack.png
Oriron Cluster.png
Manganese Ore.png
Incandescent Alloy.png
Transmuted Salt.png
Frontline Battle Record.png
Tactical Battle Record.png

Enemies

Allies Norport Civilian ×13
Normal Sentry Spy ×6, Sarkaz Swordsman ×7
Elite Sarkaz Greatswordsman ×4, Sarkaz Crossbowman ×6
Addendum
All enemies have their HP/ATK and DEF increased by 20% and 100%, respectively.