Incandescent Alloy

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Incandescent Alloy
Incandescent Alloy.png
In Other Languages
Chinese
炽合金
Japanese
熾合金
General Information
Tier
3

Incandescent Alloy is an upgrade material in Arknights, introduced alongside Episode 06.

Item description
A special alloy with a high melting point, commonly used in the electronics industry. Can be used for a variety of upgrades and for synthesis projects in Factories.

An alloy smelted from several rare Terran metals. Used to manufacture rare electronic components and circuit boards, it has become an indispensable material in the cutting-edge electronics industry.

Usage[edit]

The first of the Incandescent Alloy-type upgrade materials, Incandescent Alloy is made up of many Terran rare earth elements smelted together, resulting in a new type of alloy essential for advanced electronics components and circuit boards due to its significantly higher melting point than other similar alloy, allowing it to avoid the Meissner effect. Incandescent Alloy are used in the advanced skill upgrades, Specialization training, and Elite 2 promotion of certain Operators introduced from Episode 06 onwards.

How to obtain[edit]

Store[edit]

Regular drops[edit]

For the sake of convenience, only operations which have been released in the Global server are listed in the table below.
Operation Sanity Drop rate Sanity per drop
6-12 18 Rare (~33%) ~54
R8-7 18 Rare (~33%) ~54
9-12 18 Rare (~34%) ~53
10-14 21 Rare (~40%) ~52
11-2 21 Rare ?
11-14 21 Rare ?
12-12 21 Rare ?
13-6 21 Rare ?
13-18 24 Rare ?
S3-6 15 Rare (~39%) ~38
S5-8 18 Rare (~30%) ~60
SA-6 18 Rare ?
TW-6 15 Uncommon ?
WR-8 15 Common ?
BI-6 15 Uncommon ?
DV-8 21 Common ?
IS-10 21 Common ?
CW-10 21 Common ?
CR-7 21 Common ?
DT-7 21 Common ?

Trivia[edit]

  • Due to a programming mistake, the Incandescent Alloy, along with Incandescent Alloy Block, Coagulating Gel Coagulating Gel, and Polymerized Gel Polymerized Gel are available as early as the Code of Brawl event on the JP and KR servers, but only as byproducts of Workshop upgrade material processing, which caused the event's update maintenance on both servers to be extended by 4 hours to rectify this.

See also[edit]