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TR-4: Vanguard
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TR-4 Vanguard |
Prologue Previous 0-4 Next 0-5
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Learn how to use Vanguard Operators and the importance of Blocking. |
Information
Recommended level | – | ||
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Sanity | Drill Plan | EXP | LMD |
0 | – | 0 | 0 |
Unit Limit | Initial DP | Life Points | Enemies |
10 | 20 | 1 | 5 |
Drops
First clear |
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Enemies
Normal | Hound ×5 |
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Operators
All Operators below cannot be changed and the Support Unit cannot be used.
Squad composition | |
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Additional information | |
All Operators have 0 Trust. |
Tutorial[edit]
The following story is played in the middle of the operation. | |
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Characters
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Events
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A Hound spawns.
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<Game paused> | |
Dobermann | Even Operators from the same class may have different capabilities. [Plume on the deployment list is highlighted] As a Vanguard, Plume has a low deployment cost, as well as balanced attack and defense. However, she can only block one enemy unit. At the same time, Plume can recover additional cost when defeating an enemy, making her a good choice for early game. [An open melee tile is highlighted] Try to deploy Plume to stop the enemy's initial rush. |
<Game unpaused> | |
<The player deploys Plume> Plume blocks and engages the first Hound, but two more spawns.
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<Game paused> | |
Dobermann | [The additional Hounds are highlighted] More enemy troops are coming, but Plume alone cannot block all of them. [Fang, now present on the deployment list, is highlighted] Fortunately, Vanguard Fang has arrived. As a Vanguard, Fang also has a very low deployment cost. But unlike Plume, Fang has lower attack and higher defense. She can also block two enemies at the same time. On top of that, Fang's ability can also provide lots of cost periodically, which will be ideal for the subsequent deployment of other Operators. [Another open melee tile is highlighted] Please deploy Fang immediately to defend against the incoming enemies. |
<Game unpaused> | |
<The player deploys Fang> Fang blocks the additional two Hounds which managed to move past Plume who are busy attacking the first, and both Vanguards defeated them; the last two Hounds spawn with the first blocked by Plume and the second blocked by Fang, who takes them out.
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