1-9: Rout

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1-9
Rout
Episode 01
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1-9 map.png
Enemies won't slow down their attack even during a Catastrophe. Please pay attention to enemy ranged units and protect your own ranged Operators.

Information

Recommended level Level 15
Sanity Drill Plan EXP LMD
9 1 90 (108) 90 (108)
Unit Limit Initial DP Life Points Enemies
8 10 8 35

Drops

First clear
3 Stars
Originite Prime.png
Regular
Guaranteed
Carbon Stick.png
Extra
Orirock.png
Sugar Substitute.png
Ester.png
Oriron Shard.png
Diketon.png
Damaged Device.png
Drill Battle Record.png
Pure Gold.png

Enemies

NormalSoldier ×12, Junkman ×2, Cocktail Thrower ×9, Hound ×12

Information

Condition:
Defender Operators cannot be deployed.
Recommended level
Sanity Drill Plan EXP LMD
9 3 90 90
Unit Limit Initial DP Life Points Enemies
8 10 1 35

Drops

First clear
Originite Prime.png

Enemies

NormalSoldier ×12, Junkman ×2, Cocktail Thrower ×9, Hound ×12
Additional information

All enemies have their HP, ATK, and DEF increased by 20%.

Mid-operation story[edit]

The following story is only played in the middle of the operation when it is played for the first time.
Characters
Events
<Game paused>
Dobermann Nearl, are you okay?
Nearl I'm fine, but Amiya...
Dobermann She is very weak and needs rest. At the moment, we are only equipped for the rescue mission. There is simply not enough preparation for a direct confrontation with Talulah, not to mention that Amiya cannot even...
Nearl Let's first get rid of the enemy we are facing right now.
Dobermann [A Cocktail Thrower who had just spawned from the Incursion Point on the upper-right corner of the map is highlighted] Doctor, enemy ranged units will prioritize attacking the most recently deployed Operator.
You can effectively prevent enemy from breaking through our defense by placing melee Operators to block them, or putting ranged Operators further away.
<Game unpaused>