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Information
Environmental Condition: Friendly units' HP and ATK are significantly increased, and Redeployment Time is reduced.
|
Recommended level
|
Elite 2 Level 1
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
0
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–
|
0
|
0
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Unit Limit
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Initial DP
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Life Points
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Enemies
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8
|
30
|
3
|
32
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Static devices
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Bloodcalling Altar ×1, Bomb Loading Point ×1
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Additional information
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Friendly units have their maximum HP and ATK doubled, and redeployment time halved.
|
Drops
Enemies
Gridmap
Information
Recommended level
|
Elite 2 Level 1
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
32
|
Static devices
|
Bloodcalling Altar ×1, Bomb Loading Point ×1
|
Drops
Enemies
Gridmap
Information
Environmental Condition: 12 tiles on the battlefield are no longer available for deployment.
|
Recommended level
|
–
|
Sanity
|
Drill Plan
|
EXP
|
LMD
|
21
|
1
|
210 (252)
|
210 (252)
|
Unit Limit
|
Initial DP
|
Life Points
|
Enemies
|
8
|
10
|
3
|
32
|
Static devices
|
Bloodcalling Altar ×1, Bomb Loading Point ×1
|
Terrain properties
|
Friendly units cannot be deployed on [B7] to [B12], [C7], [C12], [D7], [D12], [E12], and [F12].
|
Drops
Enemies
Gridmap
Navigation
Harder operations are in orange-red; sub operations are in light gray; operations with fixed squads, including cinematic operations, are in dark gray; Extreme Mode operations are in red; secret interludes are in dark orange.