Prologue

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The prologue of Arknights' Main Theme and the start of the Hour of an Awakening story arc is titled Evil Time Part 1. It is also known as Episode 00.

Synopsis

Arise from Slumber

Someone is calling you from the darkness, and you try to respond it. Even though you might have forgotten something, she still needs you in the nick of time. The day is December 23, 1096, and it will change your future forever.

Amiya trying to get the Doctor out of the Sarcophagus

Within an operation theatre, a girl with a pair of bunny ears is holding the hand of a person while trying to call them up. Introducing herself as Amiya, she is here with her teammates from a company named Rhodes Island to rescue them from an ancient device. She mentions that the person is formerly a Doctor, but they could not remember anything due to amnesia. Nevertheless, Amiya and her team fight their way out of the abandoned building in order to regroup with the other team led by another woman codenamed Dobermann.

Escape from Chaos

Reunion wreaks havoc across Chernobog

The Ursine nomadic city of Chernobog is currently suffering a bloody riot led by Reunion, a pro-Infected violent non-state organization. The chaos has spread across the city, and no one could escape from that. Even though R.I., an Infected organization meant to resolve any issue with peace, wishes to stop the riot, they could not do much as they met resistance from both the Reunion fighters and the anti-Infected local authorities. Despite the dilemma, their first and foremost goal was to get the Doctor out from the city.

The journey, however, is not smooth either. The rescue team encounters Reunion's commanders Crownslayer and Mephisto. Both despises R.I. for being cowards towards the Infected, so they launched an attack onto them. Fortunately, Nearl and Ace come for the rescue and manage to get Amiya and the gang from the siege. In turn, Mephisto decides to inform their leader to bring terror onto R.I.

But everything has just begun as an imminent disaster is about to happen onto the city.

Operations

Harder operations are in orange-red.

0-1TR-10-2TR-20-3TR-30-4TR-40-50-6TR-50-7TR-60-80-9TR-70-100-11
Additional information
All operations are worth 29 Originite Prime icon.png.