
★★★★
Dobermann |
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![]() Dobermann, Starter instructor of Rhodes Island, is always ready to offer advice on the battlefield. You could always use the advice of a veteran. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | DPS, Support | |
Trait | Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120% | |
How to obtain | Headhunting; Recruitment |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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818 | 1121 | 1457 | 2024 | – |
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264 | 378 | 505 | 602 | +30 |
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178 | 252 | 320 | 382 | +30 |
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0 | N/A | |||
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70 seconds | ||||
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13 | 15 | |||
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2 | ||||
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1.05 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | Max HP +150 |
![]() | Improves Starter Instructor |
![]() | DP cost -1 |
Total Cost | |
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Starter Instructor | |
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All three-star Operators' ATK +5% |
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All three-star Operators' ATK +6% (+1%) |
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All three-star Operators' ATK +10% |
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All three-star Operators' ATK +11% (+1%) |
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Power Strike β Offensive Recovery Auto |
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Click to show/hide the information for Power Strike β |
Lv. | Description | ![]() |
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Increases the ATK of next attack to 170% | 0 | 5 | – |
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Increases the ATK of next attack to 175% | 0 | 5 | – |
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Increases the ATK of next attack to 180% | 0 | 5 | – |
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Increases the ATK of next attack to 185% | 0 | 4 | – |
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Increases the ATK of next attack to 190% | 0 | 4 | – |
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Increases the ATK of next attack to 195% | 0 | 4 | – |
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Increases the ATK of next attack to 200% | 0 | 4 | – |
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Increases the ATK of next attack to 210% | 0 | 4 | – |
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Increases the ATK of next attack to 220% | 0 | 4 | – |
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Increases the ATK of next attack to 230% | 0 | 3 | – |
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Spur Auto Recovery Manual 25 seconds |
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Click to show/hide the information for Spur |
Lv. | Description | ![]() |
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ATK +30%; The Talent becomes 2.1 times as effective | 30 | 80 | 25 |
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ATK +30%; The Talent becomes 2.2 times as effective | 30 | 79 | 25 |
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ATK +30%; The Talent becomes 2.3 times as effective | 30 | 78 | 25 |
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ATK +40%; The Talent becomes 2.4 times as effective | 32 | 77 | 25 |
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ATK +40%; The Talent becomes 2.5 times as effective | 32 | 76 | 25 |
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ATK +40%; The Talent becomes 2.6 times as effective | 32 | 75 | 25 |
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ATK +50%; The Talent becomes 2.7 times as effective | 34 | 74 | 25 |
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ATK +60%; The Talent becomes 2.8 times as effective | 36 | 73 | 25 |
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ATK +70%; The Talent becomes 2.9 times as effective | 38 | 72 | 25 |
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ATK +80%; The Talent becomes 3 times as effective | 40 | 70 | 25 |
![]() | Capable Assistance | ![]() |
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When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour |
![]() | Drillmaster | ![]() |
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When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25% |
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"Operator Dobermann has demonstrated a remarkable aptitude in rallying reserve operators. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Instructor responsibilities. In witness whereof, This badge is hereby conferred upon the above named." |
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ATK +35 ASPD +5 |
New trait: Can also be deployed on Ranged tiles |
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HP +50 ATK +45 ASPD +5 |
New talent: Training Obligations When there are three-star Operators on the field, ASPD +10 | |
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HP +80 ATK +53 ASPD +5 |
Training Obligations improved: When there are three-star Operators on the field, ASPD +15 |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Dobermann. | |||||
![]() | Have at least 100% Trust with Dobermann. |
Description |
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"'Officer, how is it going over here?' Through the lens of her binoculars, Colonel Dobermann sees the remnants of a city block as well as the entrance to a beltway not far away. The Singas and the Coalition government are constantly sending their men to the area, and her team needs to find a way to make it through the chaotic warzone to make it to the other side of the city to provide support. All the routes available to them are treacherous and dangerous. She has a decision to make. 'You, take the beltway with your men. I'll take my team and make it through the city.' 'Yes, sir.' 'If we lose contact with each other, we'll prioritize the mission first. Make sure you do that. Got it?!' 'Yes, sir!' 'Roll out!' ...... 'Dobermann, what should we do now?' Dobermann and her team, having joined up with the resistance, have been retreating, but they find themselves being chased by pursuing enemies. She must find a way to get her men out alive. 'We can go this way... then take the waterway to make it past them.' 'I'll need a few of you to stay behind, though...' 'I'll do it. This is no problem for me!' 'But...' 'If I don't, all of us will die here, no?' 'Sorry...' 'This ain't your fault. You've done all you can.' 'My brothers and I will get ourselves ready.' 'I'm leaving everyone else to you!' ...... 'Instructor, what should we do?' Rhodes Island Operator Dobermann is currently carrying out a mission. The images she sees through her binoculars are once again forcing her to make a decision. 'I think it'll be better if we lead the squad away and flank them.' 'No, we'll wait till it's night where we are, then we'll head in through the ruins and attack that way. Our forces would be too divided, and that could lead to accidents.' 'Understood.' 'I'll head on inside first. Take the others to the objective point as soon as it gets dark and wait for my orders.' 'That puts you in danger!' 'This is the best way, and it's what I chose to do.' 'I want all of you to trust in me, just like I trust you. Got it?!' 'Yes, Instructor! Please be careful!' 'Hmph, you just do what you are supposed to.' ...... That night, Team Dobermann successfully completed its mission." |
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