Quercus

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Operator Quercus, patroller of her home's soil, seizing upon every whisper of the wind for you.
She'll see to it your desk is richer in flowers, plants and homemade food, too.
Class Supporter.png Supporter
Branch Abjurer Supporter.png Abjurer
Faction Rhodes Island.png Rhodes Island
Position Ranged
Tags Support, Survival
Trait Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% of ATK)
How to obtain Standard Headhunting
Quercus
Base
Elite 2
Distant Home's Guide
The Bard's Tale
Quercus.png
Quercus Elite 2.png
Quercus Skin 1.png
Quercus Skin 2.png
Other names
The Druid of Gododdin
Internal name
char_492_quercu
Based on
Serval (Leptailurus serval)
Etymology
Oak (Quercus sp.)
In Other Languages
Simplified Chinese
夏栎
Traditional Chinese
夏櫟
Japanese
クエルクス
Korean
퀘르쿠스
Character Information
File no.
R121
Paradox Simulation
Illustrator
YUJI
Japanese CV
Asami Takano
Chinese CV
Miao Yang (credited as "Mia Miao" in EN)
English CV
Meaghan Martin
Korean CV
Kim Yeon-woo
Basic Info
Gender
Female
Combat Experience
7 years
Place of Birth
Date of Birth
December 22nd
Race
Height
174 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Standard
Originium Arts Assimilation
Excellent
Other Information
Affiliation
Occupation
  • R.I. intelligence agent
  • Barkeep of Green Spark
Family and relatives
Unnamed mother

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
    
  
  
  
    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 658 969 1310 1680 +400
ATK.png ATK 209 299 384 463
DEF.png DEF 80 115 151 172 +30
RES.png RES 15 20 25 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 10 12
BLOCK.png Block count 1
ASPD.png Attack interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Max HP +160
Potential 5.png
Improves Forest Sanctuary
Potential 6.png
DP cost -1
Total Cost
Quercus's Token.png
5
OR
Epic Supporter Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Forest Sanctuary.
  • New skill: Echo of Life.
  • Range extended.

Raise Quercus to Level 50.
LMD.png
20K
Supporter Chip.png
4
Polyketon.png
4
Orirock Cube.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Forest Sanctuary improved.
  • Operator Modules available.

Raise Quercus to Elite 1 Level 70.
LMD.png
120K
Supporter Dualchip.png
3
Oriron Block.png
6
Manganese Ore.png
13

Talent[edit]

Forest Sanctuary
Elite 1.png Apply 8% Sanctuary effect to allies within range with more than 70% HP
Elite 1.pngPotential 5.png Apply 10% (+2%) Sanctuary effect to allies within range with more than 70% HP
Elite 2.png Apply 14% Sanctuary effect to allies within range with more than 70% HP
Elite 2.pngPotential 5.png Apply 16% (+2%) Sanctuary effect to allies within range with more than 70% HP

Skills[edit]

Skill-Quercus1.png
Earth's Benevolence
Auto Recovery
Manual
Toggled
Click to show/hide the information for Earth's Benevolence
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ATK +10%
Unlimited duration, can manually deactivate skill
0 54
Rank 2.png
ATK +13%
Unlimited duration, can manually deactivate skill
0 53
Rank 3.png
ATK +16%
Unlimited duration, can manually deactivate skill
0 52
Rank 4.png
ATK +20%
Unlimited duration, can manually deactivate skill
0 50
Rank 5.png
ATK +23%
Unlimited duration, can manually deactivate skill
0 49
Rank 6.png
ATK +26%
Unlimited duration, can manually deactivate skill
0 48
Rank 7.png
ATK +30%
Unlimited duration, can manually deactivate skill
0 46
Rank 8.png
ATK +33%
Unlimited duration, can manually deactivate skill
0 44
Rank 9.png
ATK +36%
Unlimited duration, can manually deactivate skill
0 42
Rank 10.png
ATK +40%
Unlimited duration, can manually deactivate skill
0 40
Skill-Quercus2.png
Echo of Life
Auto Recovery
Manual
13–17 seconds
Click to show/hide the information for Echo of Life
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
ASPD +25, restores 1 SP to the ally being healed 9 36 13
Rank 2.png
ASPD +28, restores 1 SP to the ally being healed 9 35 13
Rank 3.png
ASPD +31, restores 1 SP to the ally being healed 9 34 13
Rank 4.png
ASPD +36, restores 1 SP to the ally being healed 11 32 13
Rank 5.png
ASPD +39, restores 1 SP to the ally being healed 11 31 13
Rank 6.png
ASPD +42, restores 1 SP to the ally being healed 11 30 13
Rank 7.png
ASPD +45, restores 1 SP to the ally being healed 13 28 15
Rank 8.png
ASPD +50, restores 1 SP to the ally being healed 13 27 15
Rank 9.png
ASPD +55, restores 1 SP to the ally being healed 13 26 15
Rank 10.png
ASPD +60, restores 1 SP to the ally being healed 15 25 17

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Orirock.png
10
Rank 4.png
Skill Summary Volume 2.png
6
Sugar.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Polyester.png
5
Rank 6.png
Skill Summary Volume 2.png
6
Manganese Ore.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Grindstone.png
2
Orirock Cluster.png
4
Rank 8.png
Earth's Benevolence
Skill Summary Volume 3.png
5
White Horse Kohl.png
3
Aketon.png
5
Echo of Life
Skill Summary Volume 3.png
5
Manganese Trihydrate.png
3
Compound Cutting Fluid.png
2
Rank 9.png
Earth's Benevolence
Skill Summary Volume 3.png
6
Polymerized Gel.png
3
Orirock Concentration.png
7
Echo of Life
Skill Summary Volume 3.png
6
Incandescent Alloy Block.png
3
RMA70-24.png
5
Rank 10.png
Earth's Benevolence
Skill Summary Volume 3.png
10
Bipolar Nanoflake.png
4
Manganese Trihydrate.png
3
Echo of Life
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
White Horse Kohl.png
5

Base skills[edit]

Skill-meet glasgow1.pngSound of the Wind
Base.png
Reception Room.png
When this Operator is assigned to the Reception Room, the likelihood of obtaining Glasgow clues is increased (working time improves the likelihood)
Skill-meet flag glasgow.pngInformation Collation
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, every time a non-Glasgow clue is collected, the likelihood of obtaining Glasgow clues is increased (working time improves this likelihood)

Operator Modules[edit]

Original module.png Original: Quercus's Badge (click to show/hide the information)
Module Badge.png
Abjurer Supporter.png
Operator Quercus has demonstrated a remarkable aptitude for providing continuous protection to allies.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Supporter Operator during field operations to exercise Abjurer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
BLS-X module.png BLS-X: Rusty Stick (click to show/hide the information)
Rusty Stick.png
Stage 1
HP +60
ATK +15
DEF +10
Trait improved:
Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK)
Stage 2
HP +90
ATK +20
DEF +15
Forest Sanctuary improved:
Grants a 16% Sanctuary effect to all friendly units within range with more than 70% HP
Stage 3
HP +110
ATK +30
DEF +25
Forest Sanctuary improved:
Grants a 16% Sanctuary effect to all friendly units within range with more than 60% HP
Module Missions
  1. During battle, have Quercus use Echo of Life a total of 8 times (excluding Support Units)
  2. Clear Main Theme 9-2 with a 3-star rating; You must deploy your own Quercus, and cannot include any Medic Operators as members
PrerequisitesStage 1
  • Complete both of Quercus's BLS-X Module Missions.
  • Raise Quercus to Elite 2 Level 50.
Module Data Block.png
2
Keton Colloid.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Quercus.
Module Data Block.png
2
Data Supplement Stick.png
20
Polyester Lump.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Quercus.
Module Data Block.png
2
Data Supplement Instrument.png
8
Incandescent Alloy Block.png
5
LMD.png
60K
Description
20 MAR
Via this operation, my team succeeded in establishing a contact channel out of the city. We'll continue to stay within the rioters' encirclement, scout for intel, and await the backup team as well as the results of the negotiation.
Two excellent soldiers gave their lives on this mission. I'm filing to have bereavement paid to their families; the forms are attached to this report.
(They were the youngest children in the squad. I recited farewell to them, so that they may find rest in these foreign soils. I believe, for my squad, that such a ritual must be done.)

04 APR
Having not yet received further orders, my team has been laying bait as per the original plan, and locked onto a number of core enemy personnel as a result. Files are attached. We are ready to cut at the neck.
We expect to spend substantially longer in combat, so consumption of medical supplies will rise too. I'll dispatch a professional from the team to reexamine our contact channel; if the situation outside is dire, or the comms line is obstructed, she can provide you with some effective aid.

10 APR
I apologize for my rashness. After this is over, I will accept disciplinary action for my failure in this operation.
My team carried out a breakthrough under my command. I judged from meager information that other Victorian Army units had arrived at the enclave, and planned accordingly. We were required to make an opening for the ensuing force, carrying out our duty as an advance unit. Besides that, we had a shortage of supplies, so could not continue biding our time.
As the outcome shows, I made a grave lapse of judgment.
I will record the callsigns and family names of each of the deceased.
I pray this report arrives swiftly, and that we may receive our next orders.

15 APR
We have successfully made contact with a force of the Redsteel Guard, and learned that other friendly forces are in fact present within the city; the news greatly heartens us. However, even they could not deliver us any valid orders.
I apologize for the blood staining this paper; I am busy treating my wounded soldiers. There is no mission to report on here; this letter is simply... a plea for help. What exactly has happened on the outside?

(dateless)
I will be writing no further reports. I have no squad anymore.
Why has there been no reply? Why was our mission objective fake—our information too? Why did they have to die before their time?
To whoever receives this report—whoever—I DO NOT CARE WHO. I will not be returning to debrief at Command. The lives of those children weigh on me. I must atone, and so must you.

Changelog[edit]