![Swire the Elegant Wit icon.png](/images/thumb/7/78/Swire_the_Elegant_Wit_icon.png/120px-Swire_the_Elegant_Wit_icon.png)
★★★★★★ Swire the Elegant Wit
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![]() She brought back more than impulse purchases—she's got business opportunities that'll shake up the market. | |||||||
Position | Melee | |||||||
Tags | Fast-Redeploy, Nuker | |||||||
Trait | Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP) | |||||||
How to obtain | Headhunting | |||||||
Original | Swire |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Swire the Elegant Wit's MER-Y Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
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1146 | 1509 | 1864 | 2360 | +300 |
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386 | 530 | 672 | 810 | +55 |
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235 | 302 | 388 | 457 | – |
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0 | N/A | |||
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25 seconds | ||||
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7 | 9 | |||
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1 | ||||
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1 second |
![]() | DP cost -1 |
![]() | Improves Cash Claps Calamity |
![]() | ATK +30 |
![]() | Improves Big Spendthrift |
![]() | DP cost -1 |
Total Cost | |
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OR |
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Prerequisites |
Raise Swire the Elegant Wit to Level 50. |
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Prerequisites |
Raise Swire the Elegant Wit to Elite 1 Level 80. |
Big Spendthrift | |
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While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait (can be spent through skills) |
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While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait (can be spent through skills), and +3% ATK (stacks up to 5 times) |
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While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait (can be spent through skills), and +3% ATK (stacks up to 6 (+1) times) |
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Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +4% ATK (stacks up to 8 times) |
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Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +4% ATK (stacks up to 9 (+1) times) |
Addendum | |
Loyalty and Generosity and "Courtesy Gift" are considered as active until Swire the Elegant Wit leaves the map. |
Cash Claps Calamity | |
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Upon receiving lethal damage, as long as enough DP is available, consumes 5 DP to restore this unit's HP to 70%; the cost of this Talent doubles every time it is activated |
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Upon receiving lethal damage, as long as enough DP is available, consumes 5 DP to restore this unit's HP to 80% (+10%); the cost of this Talent doubles every time it is activated |
Addendum | |
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Loyalty and Generosity Passive |
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Level | Effect | ![]() |
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Spends 1 Coin; the next attack restores HP equal to 25% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 1 Coin may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 30% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 1 Coin may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 35% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 1 Coin may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 40% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 2 Coins may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 45% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 2 Coins may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 50% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 2 Coins may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 55% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 2 Coins may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 60% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 70% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin; the next attack restores HP equal to 80% of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP A maximum of 3 Coins may be held while this Skill is equipped |
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"Courtesy Gift" Passive |
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Level | Effect | ![]() |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 140% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 145% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 150% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 155% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 160% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 165% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 170% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 4 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 180% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 4 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 190% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 5 Coins may be held while this Skill is equipped |
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Spends 1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals 200% of ATK as Physical damage to the first target it comes in contact with, and Slows for 2 seconds The Champagne Bomb deals damage 1 additional time after having been deployed for 3 seconds; a maximum of 5 Coins may be held while this Skill is equipped |
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Addendum | ||||
The range is not displayed in-game, but included here for the sake of clarity. |
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Lavish and Prodigal Auto Recovery Auto Toggled |
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Level | Effect | ![]() |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 80% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 85% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 90% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 100% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 105% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 110% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 120% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 130% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 140% of ATK as Physical damage and knocks the target back slightly Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
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Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for 150% of ATK as Physical damage and knocks the target back moderately Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped |
0 | 5 | ∞ |
Addendum | ||||
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Order Distribution α | ![]() |
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When this Operator is assigned to a Trading Post, order acquisition efficiency +20% |
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Investment Solicitations | ![]() |
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When this Operator is assigned to a Trading Post, provides an additional 4% order acquisition efficiency for every order limit increase provided by all other Operators assigned to that Trading Post |
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
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Operator Swire the Elegant Wit has demonstrated a remarkable aptitude in repeated battlefield penetration. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Specialist Operator during field operations to exercise Merchant responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +130 ATK +25 DEF +35 |
Trait improved: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP) |
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HP +180 ATK +35 DEF +43 |
Big Spendthrift improved: Gains 1 Coin upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +5% ATK (stacks up to 8 times) | |
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HP +200 ATK +40 DEF +50 |
Big Spendthrift improved: Gains 2 Coins upon skill activation (can be spent through skills). While a skill is active, gains 1 Coin each time DP is consumed by this unit's Trait, and +5% ATK (stacks up to 8 times) |
Module Missions | Unlock conditions |
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Description |
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"With unsurpassed strategic thinking, a mindset for acute initiative, and an attitude showing they care about the human side of things, Mountaincomm Trade has opened up international markets, injecting new life into Siesta's economy and marketplace. I quote Beatrix Schwire's own words—the value of business is in building connections, and the greatest activity a business can undertake is connecting with the future." —Award speech, Siesta's 1099 Annual Award for Outstanding Figures in Business Ceylon Doykos personally awarded Swire this medal at Siesta City Hall's annual dinner, and now it's just one of a jumble of keepsakes she's brought back from Siesta to Lungmen. "You went to Siesta for a holiday, and took this home with you?" Hoshiguma asks curiously, poring over the Columbian on the certificate. "The greatest activity a business can undertake is connecting with the future"—I'm putting that in my autobiography." "This certificate really tells a wild story... And you managed to do all this in just under two months? What does 'opened up international markets' mean exactly?" "Siesta's coffee beans were moving slow this year, so I made a few friends and sold off a massive shipment to Kazimierz—did you want to try some? I still have some in my bag." "And can you translate 'an attitude that shows they care about the human side of things'?" "I did a little investing, and got the volcanic hot springs there transformed into a waterpark. Everyone seemed to take quite a liking." "Okay, and 'a mindset for acute initiative' refers to..." "There were an awful lot of firms warring for Siesta's urban construction. Winning the final bid obviously took doing a little something to stand out." "So how did you win?" "On vacation. Which is where that story is staying." "Uh-huh..." "Stop reading that and help me sort my gifts out. This surfboard is for you, here's a volcanic mud cleanser for that stinky rat, here's a vinyl for that puk gaai lung—you know what, she can fetch it herself when she gets back—and here's some fruit cans for old Wei..." The two spend all afternoon sorting through the pile of memorabilia, until finally, the only thing left lying forlornly on the ground is that medal. "Are you putting this on display? I don't know, your cabinet's already full with all your other awards..." "Forget it, this one can be a present for that sick old tiger—I'm visiting the hospital tomorrow, so I'll just give it to him myself." Swire puts the medal away in her handbag, then stretches delightedly. "As the representative of Lungmen's future, I'm going to go connect with him." |
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ATK +57 DEF +44 |
New trait: ATK +4% whenever Trait cost is paid, stacking up to 5 times |
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ATK +71 DEF +53 |
Cash Claps Calamity improved: Upon receiving lethal damage, as long as enough DP is available, consumes 5 DP to restore this unit's HP to 70%; the cost of this Talent increases by 5 DP every time it is activated | |
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ATK +81 DEF +60 |
Cash Claps Calamity improved: Upon receiving lethal damage, as long as enough DP is available, consumes 3 DP to restore this unit's HP to 80%; the cost of this Talent increases by 3 DP every time it is activated |
Module Missions | Unlock conditions |
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Description |
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【置顶】平时聊天群(4) 16:26 熊熊:我饿了,晚上吃啥? 诗怀雅:吃点好的,龙门大饭店,晚上八点!你们一定要尝那个创新盆菜,是老做法,但食材是峯联贸易新开的那条物流线运来的。从雷姆必拓到萨尔贡你都能吃到,而且绝对新鲜,套餐还赠一瓶萨米来的酒! 诗怀雅:这可是我和拜松忙上忙下好不容易开的物流线,你们一定要来!@臭老鼠 臭老鼠:还有我的份? 17:09 熊熊:很饿,我们能现在去吗? 诗怀雅:现在没位子呀,你先吃点垫一下! 18:32 熊熊:好饿...... 19:20 熊熊:饿啊...... 19:58 臭老鼠:临时有件急事,你们先吃 20:08 诗怀雅:啊? 诗怀雅:那星熊人呢? 20:23 诗怀雅:好久没见了今天一定要和你们一起吃一顿,忙完了快想想吃什么! 20:41 诗怀雅:晚上吃什么? 21:19 诗怀雅:晚上吃什么?? 诗怀雅:林雨霞我看到你已读了!快说吃什么? 臭老鼠:刚刚忙完。你刚出了《诗怀雅的龙门美食指南》,电视台连播三天吵得我耳朵疼,还要我来定吗? 熊熊:我紧急任务结束了。吃啥都行有肉就行。我现在饿得能吃下一头驮兽 臭老鼠:去小吃街?“旁边还有商品街,汇聚泰拉各地特色商品。只在龙门,买遍泰拉!”挺会写啊 诗怀雅:那当然,这可都是我的工作成果,当然要好好宣传 熊熊:听起来肉很少,不要 诗怀雅:我送你的火山泥面膜现在在那也能买到@臭老鼠 冲浪板也是@熊熊 诗怀雅:我和拜松把价格打到只比在汐斯塔当地贵一点,可以吧? 熊熊:我不想吃冲浪板 臭老鼠:那国际商业园?指南里排第二 诗怀雅:也行?我们正在那边招商引资,进驻了不少国外商家,餐厅味道也好 熊熊:我想吃肉,从我这去那里要半个多小时,我会饿死的 诗怀雅:可惜,小年轻们可喜欢那了,是约会圣地呢 臭老鼠:烦死了! 臭老鼠:我最后说一个,近卫局楼后面的那个车仔面摊,不成的话你们两个饿死算了 熊熊:我没意见 诗怀雅:我没意见 21:30 诗怀雅:等等,林雨霞你怎么有我的美食指南,你不是嫌活动很吵吗? 臭老鼠:顺手拿的,不行? 21:33 臭老鼠:车仔面摊怎么没在美食指南上? 诗怀雅:我要写来着,老板不让。说什么那边有万国繁华,这边有路灯小摊,他平平淡淡才是真 诗怀雅:我觉得也不错,这才是龙门嘛 21:38 熊熊:我已经点好了,速来 23:35 熊熊:陈怎么一条消息都没看? 诗怀雅:连城际网络才行。说不定她正在哪个山沟里站在破草堆上,举着终端四处蹭信号呢 ——新消息—— 扑街龙:...... 扑街龙:是破石头堆 扑街龙:我回龙门了,我也要吃车仔面 |
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