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Specialist
Specialist is one of the eight Operator classes in Arknights.
Overview[edit]
True to the name, Specialists are Operators with specialized functionalities that allow them to influence the battle in various ways, ranging from single-handedly dispatching priority targets, acting as a diversion, or using the terrain to their advantage.
Generally, Specialists are not meant to be used as a core operator, but rather as a situational or tactical one as they can only perform at full effectiveness under certain circumstances.
Branches[edit]
| Icon | Information
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|---|---|
Can attack all blocked enemies Can be deployed on Ranged Tiles
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Can Shift enemies by using skills Can be deployed on Ranged Tiles Melee attacker with extended range that can be deployed on high ground tiles and targets aerial enemies, and pulls in enemies with their skill
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Significantly reduced Redeployment Time Melee attacker with a much shorter redeployment time than other Operators
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Deals Damage to all targets within range 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies Multi-target non-blocking (on their own) melee attacker with innate 50% Physical/Arts dodge and reduced aggression, and attacks all enemies in range
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Continually loses HP over time Ranged support Operator which degenerates HP over time and attacks friendly units to augment them
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Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP) Strong melee attacker with shorter redeployment time but drains 3 DP every 3 seconds when deployed and will be automatically retreated if there are not enough DP, and does not return DP when retreated
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Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy Ranged support Operator which allows the use of traps that must be deployed on tiles without enemies over them
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Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block). Swaps back to the original after 20 seconds Strong melee attacker that temporarily switches to a non-blocking substitute upon losing all HP and fully healed but has no SP upon switching back; if the substitute is knocked out, the Dollkeeper will be KO'd as well
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Can throw Alchemical Units to assist in combat Ranged support Operator capable of inflicting various buffs and/or debuffs using their Alchemical Units
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After Taking Off, can block 2 flying enemies Melee attacker with extended range that can Take Off to block aerial enemies
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Trivia[edit]
- With the exception of THRM-EX, there are no 3★ or lower Specialists, likely to ensure that there is always one recruitment tag and their combinations which would guarantee 4★ or higher Operators.
- Prior to Ethan's introduction, Specialist was one of the two classes without male Operator(s) from the initial release of Arknights alongside Supporter.
- Specialist is also the only class who lack 6★ Operator(s) prior to Aak's introduction.
