Marksman Sniper

From Arknights Terra Wiki
Jump to navigation Jump to search
Marksman Sniper
Marksman Sniper.png
Roles
  • Ranged damage dealer
  • Anti-air defense
Position
Ranged
No. of Operators
21
In Other Languages
Chinese
速射手
Korean
명사수
General Information
HP
Low
ATK
Average
DEF
Low
RES
None
Redeployment time
70 ~ 80 seconds
Block count
1
Attack interval
1 second
Attacks aerial enemies first.
—Trait description

Marksman Sniper, colloquially known as Anti-Air/AA or Single-target/ST Sniper, is a branch of the Sniper class in Arknights.

Marksman Snipers have fast attack interval with decent ATK, giving them a good DPS output, and a range of 3×3 with a 1×1 extension up front or 3×4 from Elite 1, as well as low DP cost. They also prioritizes targeting aerial enemies when attacking, which makes Marksman Snipers essential in operations with aerial enemies.

Adnachiel
April
Archetto
Ash
Blue Poison
Exusiai
GreyThroat
Insider
Jessica
"Justice Knight"
Kroos
Kroos the Keen Glint
May
Meteor
Platinum
Rangers
Reserve Operator - Sniper
Reserve Operator - Sniper
Stormeye
Stormeye
Vermeil

Operator Modules

Module Information
MAR-X module.png
MAR-X
New trait:
Increases ATK to 110% when attacking aerial targets
Archetto
Ash
Exusiai
Insider
Kroos the Keen Glint
May
Meteor
Platinum
Stormeye
Vermeil
MAR-Y module.png
MAR-Y
New trait:
When there are ground enemies within range, ASPD +8
April
Archetto
Ash
Blue Poison
Exusiai
GreyThroat
Jessica

Strategies

  • Marksman Snipers excel in defeating drones and Ground enemies with low Defense and with their high ASPD this means they can dispatch them quickly. Their relatively low DP cost also means they can be deployed very early as well.

Modules

  • The MAR-X Module makes the Marksman Sniper more effective against aerial enemies, which they already prioritizes when attacking. This stacks with Meteor's talent Anti-Air Specialist, further improving her effectiveness against flyers.
  • The MAR-Y Module improves the Marksman Sniper's DPS when they are placed on areas where ground enemies would usually converge.
    • Static Roadblocks are counted as ground enemies by the Module, and thus triggers the effect.

Tips

  • Due to most Marksman Snipers having low ATK, they are not as effective against high DEF enemies. This is especially noticeable against high-DEF aerial enemies such as Imperial Artillery Targeteers and flying Tombkeeper Grotesques.
    • Hencefore, DEF debuffs are recommended to reduce the DEF of enemies for Marksman Snipers to defeat them easily.
  • Any form of ATK increase can drastically improve Marksman Snipers' damage output thanks to their fast attack interval and most have ATK scaling skills.