
★★★★★
Lunacub |
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![]() Lunacub the hunter, lingering on civilization's edge, here to pursue your most cunning quarry. Provided you weren't hers first. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | DPS, Survival | |
Trait | Prioritizes attacking the enemy with lowest DEF within range first | |
How to obtain | Standard Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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756 | 982 | 1228 | 1536 | +300 |
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462 | 643 | 847 | 1034 | +40 |
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75 | 101 | 127 | 155 | – |
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0 | N/A | |||
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70 seconds | ||||
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19 | 21 | |||
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1 | ||||
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2.7 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +35 |
![]() | Redeployment time -6 seconds |
![]() | DP cost -1 |
Total Cost | |
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Wilderness Instinct | |
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Gains Camouflage while this unit's skill is not active |
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Gains Camouflage while this unit's skill is not active; Attack Interval reduced slightly after skill activation |
Additional information | |
At Elite 2, Wilderness Instinct reduces Lunacub's attack interval by 15%, or to 2.295 seconds (before modifiers). |
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Time to Hunt Auto Recovery Manual 18 seconds |
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Click to show/hide the information for Time to Hunt |
Lv. | Description | ![]() |
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ATK +30% | 5 | 30 | 18 |
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ATK +35% | 5 | 29 | 18 |
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ATK +40% | 6 | 28 | 18 |
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ATK +45% | 6 | 27 | 18 |
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ATK +50% | 7 | 26 | 18 |
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ATK +55% | 7 | 25 | 18 |
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ATK +60% | 8 | 24 | 18 |
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ATK +75% | 8 | 22 | 18 |
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ATK +90% | 9 | 21 | 18 |
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ATK +100% | 10 | 20 | 18 |
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Umbral Ambush Auto Recovery Manual 25 seconds |
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Click to show/hide the information for Umbral Ambush |
Lv. | Description | ![]() |
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Gains ASPD +70 and Camouflage for 3 seconds; defeating an enemy during this skill's duration grants Camouflage for 6 seconds | 10 | 60 | 25 |
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Gains ASPD +75 and Camouflage for 3 seconds; defeating an enemy during this skill's duration grants Camouflage for 6 seconds | 10 | 59 | 25 |
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Gains ASPD +80 and Camouflage for 3 seconds; defeating an enemy during this skill's duration grants Camouflage for 6 seconds | 15 | 58 | 25 |
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Gains ASPD +90 and Camouflage for 4 seconds; defeating an enemy during this skill's duration grants Camouflage for 6 seconds | 15 | 57 | 25 |
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Gains ASPD +95 and Camouflage for 4 seconds; defeating an enemy during this skill's duration grants Camouflage for 6 seconds | 20 | 56 | 25 |
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Gains ASPD +100 and Camouflage for 4 seconds; defeating an enemy during this skill's duration grants Camouflage for 6 seconds | 20 | 55 | 25 |
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Gains ASPD +110 and Camouflage for 5 seconds; defeating an enemy during this skill's duration grants Camouflage for 7 seconds | 25 | 54 | 25 |
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Gains ASPD +120 and Camouflage for 6 seconds; defeating an enemy during this skill's duration grants Camouflage for 7 seconds | 27 | 53 | 25 |
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Gains ASPD +130 and Camouflage for 7 seconds; defeating an enemy during this skill's duration grants Camouflage for 7 seconds | 29 | 52 | 25 |
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Gains ASPD +140 and Camouflage for 8 seconds; defeating an enemy during this skill's duration grants Camouflage for 8 seconds | 30 | 50 | 25 |
![]() | Lazy Cub | ![]() |
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When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.7 |
![]() | Wilderness Survival | ![]() |
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When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80% |
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Operator Lunacub has demonstrated a remarkable aptitude for defeating enemies from long range. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Sniper Operator during field operations to exercise Deadeye responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +120 ATK +55 |
New trait: If the attacked enemy remains alive, gain 1 additional SP |
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HP +145 ATK +63 |
Wilderness Instinct improved: Gains Camouflage while this unit's skill is not active; Attack Interval reduced slightly after skill activation | |
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HP +160 ATK +68 |
Wilderness Instinct improved: Gains Camouflage while this unit's skill is not active; Attack Interval reduced after skill activation |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Lunacub. | |||||
![]() | Have at least 100% Trust with Lunacub. |
Description |
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Operators occasionally see Lunacub's tent out on the Rhodes Island deck. It's not in line with code, of course. Lunacub has her own dormitory (even if she's not often indoors), and camping on the deck violates Rhodes Island safety and firefighting regulations, but still she assiduously avoids patrols, setting up her tent on the deck again and again, always somewhere where she can get a clear view of the sky. The tent was built by Lunacub herself, although "built" might not be the best word: it moreso resembles fabric pieced together into one, then propped up as best she can so the wasteland gales don't blow it down so easily. What's noteworthy is where the fabric originates– Following Lunacub's eleventh time this quarter attempting to sneak into the warehouse and tripping the security system, Rhodes Island HR had a thorough conversation with her, and found in her possession several unregistered Rhodes Island uniforms (parts of which were shorn off and sewn into her tent). Lunacub's manners were impeccable during the conversation, expressing that she was "just passing by," and that "on the outside, you can take stuff if nobody's watching it." HR rectified the lapse in Lunacub's understanding, reiterated Rhodes Island discipline, as well as inquired as to where certain other parts of the tent fabric had come from. "The grey cloth? I found it in the forest. It was hanging on a tree. I pulled it down." "This one's really warm, so it's really useful when it snows. I found it too, buried in a hole. Agnese told me about it." "This one's amazing, it stops water! Someone gave it to me. I know what that look is–really, he did! I gave him directions, and he said it was payment!" "No, this isn't... um, these clothes are okay because they went through proceedings? You said something about application proceedings–how do you do that?" "This pelt is my friend's. I miss her a lot." Lunacub declined HR's proposal to provide her with a standard-issue Rhodes Island tent. |
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