The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.

Dormitory

From Arknights Terra Wiki
Jump to navigation Jump to search
Dormitory
RIIC Dormitory.png
General Information
Location
  • B104 (Control Center Level 2)
  • B204 (Control Center Level 3)
  • B304 (Control Center Level 4)
  • B404 (Control Center Level 5)
Maximum level
5
Power usage
10 ~ 65
Operator slots
5
A facility that provides standard accommodation for Rhodes Island's Operators. It has everything needed for relaxation and entertainment.
—Description

The Dormitory is one of the ten RIIC facilities in Arknights. It can be built on rooms B104, B204, B304, and B404, right under the Control Center.

Usage[edit]

When Operators work at RIIC facilities, they will lose morale over time; should an Operator's morale be depleted, they will be distracted and no longer work at full efficiency, which translates to their base skills no longer taking effect.

Morale can only be restored by assigning Operators into Dormitories, where they will rest and relax to recover morale over time. The rate at which Operators recover morale at Dormitories depends on the Dormitory's level and its Ambience, which is influenced by furnitures installed in the Dormitory. Furthermore, the total Ambience of Dormitories will influence the amount of Credit Credit the player can claim daily.

For every point of Ambience, the Dormitory's morale recovery rate is increased by 0.0004; as such, at 5000 Ambience, the rate is increased by +2/hour. Certain Operators' base skills can also speed up the Dormitory's morale recovery rate further.

Furnitures can be installed on Dormitories through the Decoration Mode. The Fashion Store menu also allows the player to directly purchase furnitures.

Levels[edit]

Level Information

1
Morale recovery: 1.6/hour
Ambience cap: 1000
Power: −10

2
Morale recovery: 1.7/hour
Ambience cap: 2000
Power: −20
Prerequisites: Level 2 Control Center

3
Morale recovery: 1.8/hour
Ambience cap: 3000
Power: −30
Prerequisites: Level 3 Control Center

4
Morale recovery: 1.9/hour
Ambience cap: 4000
Power: −45
Prerequisites: Level 4 Control Center

5
Morale recovery: 2/hour
Ambience cap: 5000
Power: −65
Prerequisites: Level 5 Control Center

Tips[edit]

  • Try to save Furniture Part Furniture Part for purchasing limited-time furniture sets.
  • Completing a furniture theme will provide an Ambience bonus when all furniture from that theme are installed in a Dormitory. This also applies to sets, which further increases as more sets are completed.
  • Do not concentrate furniture on one Dormitory due to the imposed maximum Ambience limit. Rather, spread them across the Dormitories to maximize their effectiveness.

Navigation