Dormitory base skills

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A list of base skills related to the Dormitory.

Base skill Information
Skill-dorm all&one3.png
Absolution
Operator: Hellagur
Condition: Elite 2 Elite 2

When this Operator is assigned to the Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all&bd n1 n3.png
Adagio
Operator: Czerny
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (only the strongest effect of this type applies), and each Dormitory level gives 1 Measure
Skill-dorm all3.png
Altruism
Operator: Doc
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm single3.png
Apocalypse
Operator: Conviction
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm all4.png
Aroma Convalescence α
Operator: Vendela
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all tired.png
Aroma Convalescence β
Operator: Vendela
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all other Operators assigned to that Dormitory and restores an additional +0.1 to Operators whose Morale is below 18 (Only the strongest effect of this type applies)
Skill-dorm single&one01.png
Baking
Operator: Mousse
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores +0.3 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.3
Skill-dorm single tomimi.png
Barbecue Master
Operator: Tomimi
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place. Does not stack with any additional bonuses); if the target is Gavial, further increases Morale restored by +0.45
Skill-dorm all&bd n1 n2.png
Bedtime Story
Operator: Iris
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place). Additionally, for every level of the current Dormitory, 1 level of Dreamland
Skill-dorm single sami.png
Born of the Biting Cold
Operator: Santalla
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is a Sami Operator, further increases Morale restored by +0.45
Skill-dorm all1.png
Break Loose
Operator: Hellagur
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores the Morale of all other Operators assigned to that Dorm by +0.1 per hour (Only the strongest effect of this type takes place)
Skill-dorm exchangeAp.png
Communal Suffering
Operator: Fiammetta
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, if this unit has Full Morale, swaps Morale value with the last Operator assigned to that Dormitory (excluding self)
Skill-dorm single&one02.png
Cooking
Operator: Gummy
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Skill-dorm single&one02.png
Cooking
Operator: Savage
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Skill-dorm all2.png
Cookout α
Operator: Warmy
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all3.png
Cookout β
Operator: Warmy
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm one3.png
Concealed Gourmet
Operator: Ethan
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, self Morale recovered +0.75 per hour
Skill-dorm single3.png
Convalescence
Operator: Podenco
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm one4.png
Craze
Operator: Specter
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour
Skill-dorm single&one02.png
Donut Party
Operator: Insider
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Skill-dorm one5.png
Elegy
Operator: Skadi
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, self Morale recovered +1 per hour
Skill-dorm single&one02.png
Explorer's Passion
Operator: Cliffheart
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.25 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.5
Skill-dorm hireToRecAll1.png
Fellow Travelers
Operator: Penance
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory, and every recruitment slot (excluding initial slot), restores another +0.05 (Only the strongest stacked effect of this type takes place)
Skill-dorm single&one22.png
Followers
Operator: Nearl
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25
Skill-dorm all3.png
General Z
Operator: Zima
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm single&one02.png
Give me five
Operator: Aciddrop
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Skill-dorm powToRecAll1.png
Glimmering Glow α
Operator: Lumen
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all other Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place)
Skill-dorm powToRecAll2.png
Glimmering Glow β
Operator: Lumen
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all other Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place)
Skill-dorm one4.png
Hard to Avoid
Operator: Andreana
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour
Skill-dorm single&one21.png
Harmony
Operator: Popukar
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.2
Skill-dorm all&one3.png
"Homecoming"
Operator: Fartooth
Condition: Base Base

When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all2.png
Idol
Operator: Sora
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all1.png
Inspiration
Operators: April and Nightingale
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm single&one22.png
Karlan Saint
Operator: Pramanix
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25
Skill-dorm all3.png
Lady of the Lamp
Operator: Nightingale
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all&one1.png
Laziness
Operators: Ambriel and Durin
Condition: Base Base

When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm one2.png
Lazy Cub
Operator: Lunacub
Condition: Base Base

When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.7
Skill-dorm all2.png
Leader
Operators: Siege and Zima
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all2.png
Leader
Operator: Myrtle
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all3.png
Lionheart
Operator: Siege
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm single&one01.png
Liveliness
Operators: Beagle, Cardigan and Jackie
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Skill-dorm single schwarz.png
Make Tea
Operator: Schwarz
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Ceylon, further increases Morale restored by +0.45
Skill-dorm single3.png
Medical Service
Operator: Lancet-2
Condition: Base Level 30

When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm single4.png
Mercy
Operator: Shining
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.75 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm all&one3.png
Madrigal
Operator: Bagpipe
Condition: Base Base

When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm all&one3.png
Natural Beauty
Operator: Muelsyse
Condition: Base Base

When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm toone1.png
No.1 Practice Partner
Operator: Morgan
Condition: Base Base

When this Operator is assigned to a Dormitory, Siege increases Glasgow Gang Operator recovery in the building by an additional +0.3
Skill-dorm all2.png
Nourish the Soul
Operator: Podenco
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm single indigo.png
Poisoner's Friend
Operator: Indigo
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Blue Poison, further increases Morale restored by +0.45
Skill-dorm single3.png
Psychological Counseling
Operator: Honeyberry
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm one1.png
Release
Operator: Hellagur
Condition: Base Base

When this Operator is assigned to the Dormitory, self Morale recovered per hour +0.55
Skill-dorm all2.png
Rural Flute
Operator: Grain Buds
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm reborn.png
Self-Discipline
Operator: Fiammetta
Condition: Base Base

When this Operator is assigned to a dormitory, recovers a fixed 2 Morale per hour, and cannot gain Morale recovery from any other source.
Skill-dorm all&one2.png
Sleepiness
Operator: Durin
Condition: Base Level 30

When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.25 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm one.png
Searching for Solitude
Operator: Arene
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, increases own Morale restored per hour by +0.7; If there are other Operators in that Dormitory, further increases own Morale restored per hour by +0.05 for each additional Operator
Skill-dorm all&bd n1.png
Sleep Talking
Operator: Iris
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, every 1 level(s) of Dreamland is converted into 1 point(s) of Perception Information
Skill-dorm one2.png
Solitude
Condition: Base Base

When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Skill-dorm one2.png
Solitude
Operators: Estelle and Kroos
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Skill-dorm one2.png
Solitude
Operator: GreyThroat
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Skill-dorm bdnum.png
Soundless Resonance
Operator: Virtuosa
Condition: Base Base

When this Operator is assigned to a Dormitory, for every 1 Operators in that Dormitory, Soundless Resonance +1
Skill-dorm single1.png
Thoughtfulness
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm single1.png
Thoughtfulness
Operators: Meteor and Myrrh
Condition: Elite 1 Elite 1

When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm single3.png
Victorian Literature
Operator: Saileach
Condition: Base Base

When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-dorm all2.png
Violin Solo
Operator: Amiya
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-dorm rec all&profession.png
Volcanic Hot Springs Bath
Condition: Elite 2 Elite 2

When this Operator is assigned to the Dormitory, Morale recovery per hour of all Operators in that Dormitory +6% for each Wandering Medic Operator in the Base (excluding Assistants, caps at 4 Operators)
Skill-dorm all&bd n1 2.png
Walking the Keyboard
Operator: Czerny
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, convert every 1 Measure to 1 Perception Information
Skill-dorm all&single.png
Wet Your Whistles
Operator: Coldshot
Condition: Elite 2 Elite 2

When this Operator is assigned to the Dormitory, restores +0.8 Morale per hour distributed evenly to Operators assigned to that Dormitory whose Morale is not full (When this skill is in effect on a single or multiple Operators, only the strongest effect of this type respectively applies)
Skill-dorm rec allbd.png
Wordless Anthem
Operator: Virtuosa
Condition: Elite 2 Elite 2

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory, and for every 5 Soundless Resonance, restores an additional +0.01 Morale per hour to all Operators (Only the strongest effect of this type applies)

Notes

  • Skills that affect "another Operator", "all Operators", or self-recovery may stack but only the strongest effect of each category.