Dormitory base skills
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Dormitory | Base skills |
A list of base skills related to the Dormitory.
Base skill | Information |
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![]() Absolution
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Operator: Hellagur Condition: ![]() When this Operator is assigned to the Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Adagio
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Operator: Czerny Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (only the strongest effect of this type applies), and each Dormitory level gives 1 Measure |
![]() Altruism
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Operator: Doc Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Apocalypse
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Operator: Conviction Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Aroma Convalescence α
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Operator: Vendela Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Aroma Convalescence β
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Operator: Vendela Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all other Operators assigned to that Dormitory and restores an additional +0.1 to Operators whose Morale is below 18 (Only the strongest effect of this type applies) |
![]() Baking
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Operator: Mousse Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.3 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.3 |
![]() Barbecue Master
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Operator: Tomimi Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place. Does not stack with any additional bonuses); if the target is Gavial, further increases Morale restored by +0.45 |
![]() Bedtime Story
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Operator: Iris Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place). Additionally, for every level of the current Dormitory, 1 level of Dreamland |
![]() Born of the Biting Cold
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Operator: Santalla Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is a Sami Operator, further increases Morale restored by +0.45 |
![]() Break Loose
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Operator: Hellagur Condition: ![]() When this Operator is assigned to a Dormitory, restores the Morale of all other Operators assigned to that Dorm by +0.1 per hour (Only the strongest effect of this type takes place) |
![]() Communal Suffering
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Operator: Fiammetta Condition: ![]() When this Operator is assigned to a Dormitory, if this unit has Full Morale, swaps Morale value with the last Operator assigned to that Dormitory (excluding self) |
![]() Cooking
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Operator: Gummy Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35 |
![]() Cooking
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Operator: Savage Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35 |
![]() Cookout α
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Operator: Warmy Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Cookout β
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Operator: Warmy Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Concealed Gourmet
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Operator: Ethan Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered +0.75 per hour |
![]() Convalescence
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Operator: Podenco Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Craze
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Operator: Specter Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour |
![]() Donut Party
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Operator: Insider Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4 |
![]() Elegy
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Operator: Skadi Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered +1 per hour |
![]() Explorer's Passion
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Operator: Cliffheart Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.25 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.5 |
![]() Fellow Travelers
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Operator: Penance Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory, and every recruitment slot (excluding initial slot), restores another +0.05 (Only the strongest stacked effect of this type takes place) |
![]() Followers
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Operator: Nearl Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25 |
![]() General Z
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Operator: Zima Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Give me five
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Operator: Aciddrop Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35 |
![]() Glimmering Glow α
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Operator: Lumen Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all other Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place) |
![]() Glimmering Glow β
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Operator: Lumen Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all other Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place) |
![]() Hard to Avoid
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Operator: Andreana Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour |
![]() Harmony
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Operator: Popukar Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.2 |
![]() "Homecoming"
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Operator: Fartooth Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Idol
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Operator: Sora Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Inspiration
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Operators: April and Nightingale Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Karlan Saint
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Operator: Pramanix Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25 |
![]() Lady of the Lamp
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Operator: Nightingale Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Laziness
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Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Lazy Cub
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Operator: Lunacub Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.7 |
![]() Leader
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Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Leader
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Operator: Myrtle Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Lionheart
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Operator: Siege Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Liveliness
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Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4 |
![]() Make Tea
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Operator: Schwarz Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Ceylon, further increases Morale restored by +0.45 |
![]() Medical Service
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Operator: Lancet-2 Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Mercy
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Operator: Shining Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.75 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Madrigal
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Operator: Bagpipe Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Natural Beauty
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Operator: Muelsyse Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() No.1 Practice Partner
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Operator: Morgan Condition: ![]() When this Operator is assigned to a Dormitory, Siege increases Glasgow Gang Operator recovery in the building by an additional +0.3 |
![]() Nourish the Soul
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Operator: Podenco Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Poisoner's Friend
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Operator: Indigo Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Blue Poison, further increases Morale restored by +0.45 |
![]() Psychological Counseling
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Operator: Honeyberry Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Release
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Operator: Hellagur Condition: ![]() When this Operator is assigned to the Dormitory, self Morale recovered per hour +0.55 |
![]() Rural Flute
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Operator: Grain Buds Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Self-Discipline
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Operator: Fiammetta Condition: ![]() When this Operator is assigned to a dormitory, recovers a fixed 2 Morale per hour, and cannot gain Morale recovery from any other source. |
![]() Sleepiness
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Operator: Durin Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.25 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Searching for Solitude
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Operator: Arene Condition: ![]() When this Operator is assigned to a Dormitory, increases own Morale restored per hour by +0.7; If there are other Operators in that Dormitory, further increases own Morale restored per hour by +0.05 for each additional Operator |
![]() Sleep Talking
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Operator: Iris Condition: ![]() When this Operator is assigned to a Dormitory, every 1 level(s) of Dreamland is converted into 1 point(s) of Perception Information |
![]() Solitude
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Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour |
![]() Solitude
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Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour |
![]() Solitude
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Operator: GreyThroat Condition: ![]() When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour |
![]() Soundless Resonance
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Operator: Virtuosa Condition: ![]() When this Operator is assigned to a Dormitory, for every 1 Operators in that Dormitory, Soundless Resonance +1 |
![]() Thoughtfulness
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Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Thoughtfulness
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Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Victorian Literature
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Operator: Saileach Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place) |
![]() Violin Solo
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Operator: Amiya Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
![]() Volcanic Hot Springs Bath
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Operator: Eyjafjalla the Hvít Aska Condition: ![]() When this Operator is assigned to the Dormitory, Morale recovery per hour of all Operators in that Dormitory +6% for each Wandering Medic Operator in the Base (excluding Assistants, caps at 4 Operators) |
![]() Walking the Keyboard
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Operator: Czerny Condition: ![]() When this Operator is assigned to a Dormitory, convert every 1 Measure to 1 Perception Information |
![]() Wet Your Whistles
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Operator: Coldshot Condition: ![]() When this Operator is assigned to the Dormitory, restores +0.8 Morale per hour distributed evenly to Operators assigned to that Dormitory whose Morale is not full (When this skill is in effect on a single or multiple Operators, only the strongest effect of this type respectively applies) |
![]() Wordless Anthem
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Operator: Virtuosa Condition: ![]() When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory, and for every 5 Soundless Resonance, restores an additional +0.01 Morale per hour to all Operators (Only the strongest effect of this type applies) |
Notes
- Skills that affect "another Operator", "all Operators", or self-recovery may stack but only the strongest effect of each category.