Muelsyse

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Tactician VanguardRhine Lab
Vanguard.png
Tactician Vanguard.png
Rhine Lab
Muelsyse icon.png
Muelsyse Elite 2 icon.png
Muelsyse, Rhine Lab Collaborating Operator. A strange, peculiar ecologist.
Be careful. The one who stands before you is her, but also not her.
Position Ranged
Tags DP-Recovery, Crowd-Control
Trait This unit can designate one Tactical Point within attack range to call Reinforcements; ATK is increased to 150% when attacking enemies blocked by Reinforcements
Availability Headhunting (Celebration limited)
The names of Muelsyse's Operator Modules are tentative translations which may not represent the official localization and will be updated when the Modules are released in the Global server of Arknights.

Stats

Range

Base.pngElite 1.png
   
  
   
  
  
  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 811 1159 1486 1813
ATK.png ATK 210 309 407 497 +40
DEF.png DEF 40 68 98 117 +40
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 13 15
BLOCK.png Block count 1
ASPD.png Attack interval 1 second

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Expenditure Economization
Potential 6.png
DP cost -1
Total Cost
Muelsyse's Token
5
OR
Royal Vanguard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Ecological Interaction.
  • Pure Water is Life improved.
  • Range extended.
Prerequisites
Raise Muelsyse to Level 50.
LMD
30K
Vanguard Chip
5
Sugar
11
Orirock Cube
6
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New skill: Superficial Regulation.
  • New talent: Expenditure Economization.
  • Pure Water is Life improved.
Prerequisites
Raise Muelsyse to Elite 1 Level 80.
LMD
180K
Vanguard Dualchip
4
Bipolar Nanoflake
4
Grindstone Pentahydrate
4

Skills

Skill-Muelsyse1.png
Progressive Moisturization
Auto Recovery
Manual
15 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Gradually recovers 10 DP while skill is active, Muelsyse and her Flowing Shapes gain +10% ATK and +10 ASPD 0 38 15s
Rank 2.png
Gradually recovers 10 DP while skill is active, Muelsyse and her Flowing Shapes gain +14% ATK and +14 ASPD 0 37 15s
Rank 3.png
Gradually recovers 10 DP while skill is active, Muelsyse and her Flowing Shapes gain +18% ATK and +18 ASPD 0 36 15s
Rank 4.png
Gradually recovers 11 DP while skill is active, Muelsyse and her Flowing Shapes gain +22% ATK and +22 ASPD 4 35 15s
Rank 5.png
Gradually recovers 11 DP while skill is active, Muelsyse and her Flowing Shapes gain +26% ATK and +26 ASPD 4 34 15s
Rank 6.png
Gradually recovers 11 DP while skill is active, Muelsyse and her Flowing Shapes gain +30% ATK and +30 ASPD 4 33 15s
Rank 7.png
Gradually recovers 12 DP while skill is active, Muelsyse and her Flowing Shapes gain +35% ATK and +35 ASPD 8 32 15s
Rank 8.png
Gradually recovers 12 DP while skill is active, Muelsyse and her Flowing Shapes gain +40% ATK and +40 ASPD 8 31 15s
Rank 9.png
Gradually recovers 12 DP while skill is active, Muelsyse and her Flowing Shapes gain +45% ATK and +45 ASPD 8 30 15s
Rank 10.png
Gradually recovers 13 DP while skill is active, Muelsyse and her Flowing Shapes gain +50% ATK and +50 ASPD 8 28 15s
Skill-Muelsyse2.png
Ecological Interaction
Auto Recovery
Manual
15 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Immediately gains 12 DP, Muelsyse and her Flowing Shapes gains +10% ATK; if Flowing Shape is in Melee form, it recovers 1% HP every second and gains 10% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 5 45 15s
Rank 2.png
Immediately gains 12 DP, Muelsyse and her Flowing Shapes gains +14% ATK; if Flowing Shape is in Melee form, it recovers 1% HP every second and gains 10% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 5 44 15s
Rank 3.png
Immediately gains 12 DP, Muelsyse and her Flowing Shapes gains +18% ATK; if Flowing Shape is in Melee form, it recovers 1% HP every second and gains 10% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 5 43 15s
Rank 4.png
Immediately gains 13 DP, Muelsyse and her Flowing Shapes gains +22% ATK; if Flowing Shape is in Melee form, it recovers 2% HP every second and gains 15% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 10 42 15s
Rank 5.png
Immediately gains 13 DP, Muelsyse and her Flowing Shapes gains +26% ATK; if Flowing Shape is in Melee form, it recovers 2% HP every second and gains 15% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 10 41 15s
Rank 6.png
Immediately gains 13 DP, Muelsyse and her Flowing Shapes gains +30% ATK; if Flowing Shape is in Melee form, it recovers 2% HP every second and gains 15% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 10 40 15s
Rank 7.png
Immediately gains 14 DP, Muelsyse and her Flowing Shapes gains +35% ATK; if Flowing Shape is in Melee form, it recovers 3% HP every second and gains 20% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 15 39 15s
Rank 8.png
Immediately gains 14 DP, Muelsyse and her Flowing Shapes gains +40% ATK; if Flowing Shape is in Melee form, it recovers 4% HP every second and gains 20% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 16 38 15s
Rank 9.png
Immediately gains 14 DP, Muelsyse and her Flowing Shapes gains +45% ATK; if Flowing Shape is in Melee form, it recovers 4% HP every second and gains 25% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 17 37 15s
Rank 10.png
Immediately gains 15 DP, Muelsyse and her Flowing Shapes gains +50% ATK; if Flowing Shape is in Melee form, it recovers 5% HP every second and gains 25% Sanctuary; if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range 18 35 15s
Skill-Muelsyse3.png
Superficial Regulation
Auto Recovery
Manual
15 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Immediately gains 12 DP, Muelsyse and her Flowing Shapes gains +10% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 5 45 15s
Rank 2.png
Immediately gains 12 DP, Muelsyse and her Flowing Shapes gains +14% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 5 44 15s
Rank 3.png
Immediately gains 12 DP, Muelsyse and her Flowing Shapes gains +18% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 5 43 15s
Rank 4.png
Immediately gains 13 DP, Muelsyse and her Flowing Shapes gains +22% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 10 42 15s
Rank 5.png
Immediately gains 13 DP, Muelsyse and her Flowing Shapes gains +26% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 10 41 15s
Rank 6.png
Immediately gains 13 DP, Muelsyse and her Flowing Shapes gains +30% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 10 40 15s
Rank 7.png
Immediately gains 14 DP, Muelsyse and her Flowing Shapes gains +35% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 15 39 15s
Rank 8.png
Immediately gains 14 DP, Muelsyse and her Flowing Shapes gains +40% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 16 38 15s
Rank 9.png
Immediately gains 14 DP, Muelsyse and her Flowing Shapes gains +45% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 17 37 15s
Rank 10.png
Immediately gains 15 DP, Muelsyse and her Flowing Shapes gains +50% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds 18 35 15s
Additional information
The pull has a force of 0.

Skill upgrades

Rank 2.png
Skill Summary - 1
5
Rank 3.png
Skill Summary - 1
5
Ester
6
Oriron Shard
4
Rank 4.png
Skill Summary - 2
8
Oriron
4
Rank 5.png
Skill Summary - 2
8
Polyketon
4
Orirock Cube
5
Rank 6.png
Skill Summary - 2
8
Coagulating Gel
5
Rank 7.png
Skill Summary - 3
8
Integrated Device
4
Orirock Cluster
5
Rank 8.png
Progressive Moisturizing
Skill Summary - 3
8
Orirock Concentration
4
Grindstone
7
Ecological Interaction
Skill Summary - 3
8
RMA70-24
4
Polyester Pack
6
Superficial Regulation
Skill Summary - 3
8
Manganese Trihydrate
4
Orirock Cluster
7
Rank 9.png
Progressive Moisturizing
Skill Summary - 3
12
Transmuted Salt Agglomerate
4
Compound Cutting Fluid
8
Ecological Interaction
Skill Summary - 3
12
Orirock Concentration
4
White Horse Kohl
10
Superficial Regulation
Skill Summary - 3
12
Oriron Block
4
Grindstone Pentahydrate
7
Rank 10.png
Progressive Moisturizing
Skill Summary - 3
15
Crystalline Electronic Unit
6
Oriron Block
3
Ecological Interaction
Skill Summary - 3
15
Nucleic Crystal Sinter
6
Incandescent Alloy
4
Superficial Regulation
Skill Summary - 3
15
Polymerization Preparation
6
White Horse Kohl
7

Talent(s)

Pure Water is Life
Base.png Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), will respawn 30 seconds after being defeated
Elite 1.png Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), will respawn 28 seconds after being defeated
Elite 2.png Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), will respawn 25 seconds after being defeated
Expenditure Economization
Elite 2.png When in the squad, all [Rhine Lab] Operators have DP cost -2, and the first [Rhine Lab] Operator deployed has an additional -1 DP Cost
Elite 2.pngPotential 5.png When in the squad, all [Rhine Lab] Operators have DP cost -2, and the first [Rhine Lab] Operator deployed has an additional -2 (+1) DP Cost

Base skills

Skill-dorm all&one3.png Natural Beauty
Base.png
Dormitory.png
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-power rec rhine.png Ecological Section Director
Elite 2.png
Power Plant.png
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%; for every other Rhine Lab Operator in the Base (excluding assistants, max 5), additional drone recovery rate +3%

Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original

Original module.png Original: Muelsyse's Badge
Module Badge.png
Tactician Vanguard.png
Operator Muelsyse has demonstrated a remarkable aptitude for securing tactical points and summoning reinforcements so as to secure leeway for deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Tactician responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

TAC-X

TAC-X module.png TAC-X: Dressing Manifold
Dressing Manifold.png
Stage 1
HP +160
ATK +15
DEF +20
Trait improved:
Reinforcements take 15% less damage from blocked enemies
Stage 2
HP +180
ATK +20
DEF +25
Pure Water is Life improved:
Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), immediately obtains 5 SP after the first deployment, will respawn 25 seconds after being defeated
Stage 3
HP +190
ATK +25
DEF +30
Pure Water is Life improved:
Can summon a Flowing Shape to assist in combat. Flowing Shapes can copy all of an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), immediately obtains 5 SP after the first deployment, will respawn 25 seconds after being defeated
Module MissionsUnlock conditions
  1. Complete a total of 5 battles; You must deploy your own Muelsyse, and Muelsyse must be the first Operator deployed
  2. Clear Main Theme 3-4 with a 3-star rating; You must deploy your own Muelsyse, and can only include 4 other Operators as members
  • Complete both of Muelsyse's TAC-X Module Missions.
  • Raise Muelsyse to Elite 2 Level 60.
  • Have at least 100% Trust with Muelsyse.
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
Polymerization Preparation
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
D32 Steel
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
20
Crystalline Electronic Unit
4
LMD
120K
Description
时间还早,生态科的职员们还没上班,一个身影已经在生态园里闲逛了。喷口刚刚打开,整个生态园很快就满是水雾。那个身影感到很自在,她轻快地跳着,掠过一株株植物,时不时在怀里的终端上点几下,又飘向了下一个区域。就这样在整个生态园里逛了一圈后,她把终端丢进了会议室,“啵”的一声消失得无影无踪。

天刚蒙蒙亮,特里蒙的一家面包店门前就已排起了长队。虽然大部分科研人员对食物的要求是能填饱肚子,但总有那么些人,愿意多花些时间来计较吃喝。她的身影也在队列中,她想要吃新鲜出炉的面包,特别是这家店的脆皮盐面包。看了一眼前面的队伍,又瞥了眼街对面的大钟,她开始盘算自己还得等多久才能一饱口福......

缪尔赛思坐在梳妆台前,一边看着流形,一边梳着头发。
半小时后她就得列席生态科的内部会议,但她似乎并不着急。
小小的流形被当作镜子,随着本体的动作摇晃,偶尔起了玩心,流形也会摆个姿势,逗弄一下正在化妆的本体。
在纠结完今天梳什么发型,出门戴什么首饰后,缪尔赛思把润唇膏丢进口袋里,挥手让流形重新变回了喷泉。
打开房门,缪尔赛思看到了桌上的面包,除此之外,还有一份色拉,以及一杯清水。

一走进生态科,职员们便围了上来,簇拥着她向会议室走去。新来的职员还在惊讶主任什么都不拿就直接开始宣讲,老职员们早就对此习以为常了。
毕竟,他们生态科的主任是缪尔赛思,想要猜准她做了什么,想做什么,怕是比登天还难。
因此,他们大概也想象不到,在这个时间点——
她在生态园的一株植物的叶片下看着叶尖上的露水。
她在城市公园的喷泉旁,喂食着聚集在此的羽兽。
她在自己梳妆台的喷泉里继续睡着大觉。
她在——

“我在这里,在罗德岛上,陪你喝咖啡。
“怎么样,是不是很厉害?”
看缪尔赛思手叉着腰,把头昂得高高的,你也忙不迭地送上赞美之词。毕竟,她那神乎其神的本事你都亲眼见过,只不过,在一些“小细节”上,和你的见闻有点出入——
你见过她在操控终端时摁错键,弄得生态科的职员们在生态园里到处找地方躲雨。
你见过她在公园喂羽兽,鬼使神差地把羽食塞进了自己嘴里。
你甚至见过她拿着润唇膏,在下巴上画了一道弧线。
熟练的操作员在操控多个终端时都会出错,何况操控多个流形的缪尔赛思呢?
但你想到她之前拿着勺子在咖啡杯上空搅拌的样子,还是不禁笑了出来。
于是,理所当然地,你遭受了一顿来自缪尔赛思的流形连击。

Changelog

References