Ascalon

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This article pertains to a subject that is not yet released in the Global server of Arknights.
Ambusher SpecialistS.W.E.E.P.
Specialist.png
Ambusher Specialist.png
S.W.E.E.P.
Ascalon icon.png
Ascalon Elite 2 icon.png
S.W.E.E.P. Director Ascalon is waiting for the opportunity to move beneath the shadow of the smoke.
She has stayed with you much longer than you think.
Position Melee
Tags Slow, DPS
Trait Deals Damage to all targets within range
50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
Availability [CN] Headhunting
The names and descriptions of Ascalon's talent(s), skill(s), base skills, and Operator Modules are tentative translations which may not represent the official English localization and will be updated when the Operator is announced or released in the Global server of Arknights.

Stats

Range

   
  
   

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 702 949 1233 1623 +200
ATK.png ATK 410 587 763 954
DEF.png DEF 146 215 283 333 +40
RES.png RES 10 20 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 19 21
BLOCK.png Block count 0
ASPD.png Attack interval 3.5 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Max HP +160
Potential 5.png
Improves Light-Devouring Shade
Potential 6.png
DP cost -1
Total Cost
Ascalon's Token
5
OR
Royal Specialist Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Bestowing.
  • Deadly Inquest improved.
Prerequisites
Raise Ascalon to Level 50.
LMD
30K
Specialist Chip
5
Orirock Cube
12
Polyketon
6
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Light-Devouring Shade.
  • New skill: Befalling.
  • Deadly Inquest improved.
  • Operator Modules available.
Prerequisites
Raise Ascalon to Elite 1 Level 80.
LMD
180K
Specialist Dualchip
4
D32 Steel
4
Keton Colloid
6

Talents

Deadly Inquest
Base.png Attacks apply the following effect on enemies: Reduces Movement Speed by 12% and the enemy takes Arts damage equal to 6% of Ascalon's ATK every second, lasting for 18 seconds, and can be stacked up to three times
Elite 1.png Attacks apply the following effect on enemies: Reduces Movement Speed by 15% and the enemy takes Arts damage equal to 8% of Ascalon's ATK every second, lasting for 18 seconds, and can be stacked up to three times
Elite 2.png Attacks apply the following effect on enemies: Reduces Movement Speed by 18% and the enemy takes Arts damage equal to 10% of Ascalon's ATK every second, lasting for 25 seconds, and can be stacked up to three times
Addendum
  • The speed reduction and Arts damage stack additively.
  • Each time the debuff is applied again, the duration will be reset.
  • All instances of the debuff will be removed when Ascalon leaves the map.
Light-Devouring Shade
Elite 2.png ASPD +8. When there are Ranged tiles in the four tiles surrounding this unit, additionally ASPD +6
Elite 2.pngPotential 5.png ASPD +10 (+2). When there are Ranged tiles in the four tiles surrounding this unit, additionally ASPD +6

Skills

Skill-Ascalon1.png
Pursuit
Auto Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
The ATK of the next attack increases to 105%, and the attack hits twice consecutively
Can store 1 charge
0 10
Rank 2.png
The ATK of the next attack increases to 115%, and the attack hits twice consecutively
Can store 1 charge
1 10
Rank 3.png
The ATK of the next attack increases to 130%, and the attack hits twice consecutively
Can store 1 charge
2 10
Rank 4.png
The ATK of the next attack increases to 130%, and the attack hits twice consecutively
Can store 2 charges
2 10
Rank 5.png
The ATK of the next attack increases to 150%, and the attack hits twice consecutively
Can store 2 charges
2 9
Rank 6.png
The ATK of the next attack increases to 160%, and the attack hits twice consecutively
Can store 2 charges
3 9
Rank 7.png
The ATK of the next attack increases to 170%, and the attack hits twice consecutively
Can store 2 charges
4 8
Rank 8.png
The ATK of the next attack increases to 180%, and the attack hits twice consecutively
Can store 3 charges
4 8
Rank 9.png
The ATK of the next attack increases to 180%, and the attack hits twice consecutively
Can store 3 charges
4 7
Rank 10.png
The ATK of the next attack increases to 210%, and the attack hits twice consecutively
Can store 3 charges
4 7
Skill-Ascalon2.png
Bestowing
Auto Recovery
Manual
35 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +20%, all enemies[note 1] within Attack Range have Movement Speed -20%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 0 30 35s
Rank 2.png
ATK +30%, all enemies[note 1] within Attack Range have Movement Speed -20%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 1 29 35s
Rank 3.png
ATK +40%, all enemies[note 1] within Attack Range have Movement Speed -25%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 3 28 35s
Rank 4.png
ATK +50%, all enemies[note 1] within Attack Range have Movement Speed -30%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 5 27 35s
Rank 5.png
ATK +60%, all enemies[note 1] within Attack Range have Movement Speed -35%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 6 26 35s
Rank 6.png
ATK +70%, all enemies[note 1] within Attack Range have Movement Speed -35%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 8 25 35s
Rank 7.png
ATK +90%, all enemies[note 1] within Attack Range have Movement Speed -40%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 10 24 35s
Rank 8.png
ATK +100%, all enemies[note 1] within Attack Range have Movement Speed -45%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 13 23 35s
Rank 9.png
ATK +120%, all enemies[note 1] within Attack Range have Movement Speed -50%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 14 22 35s
Rank 10.png
ATK +130%, all enemies[note 1] within Attack Range have Movement Speed -60%, and when a ground enemy is defeated,[note 2] applies Talent 1 to surrounding ground enemies once 15 20 35s
Addendum
The skill's influence radius is 1.3 tiles.
Skill-Ascalon3.png
Befalling
Auto Recovery
Manual
45 seconds
   
  
  
  
   
Level Effect Initial SP SP cost Duration
Rank 1.png
Attack Range expands, ATK +10%, Attack Interval reduces slightly, and ground enemies within Attack Range have Physical and Arts Accuracy -10%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 3% Max HP 20 60 45s
Rank 2.png
Attack Range expands, ATK +20%, Attack Interval reduces slightly, and ground enemies within Attack Range have Physical and Arts Accuracy -10%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 3% Max HP 20 58 45s
Rank 3.png
Attack Range expands, ATK +20%, Attack Interval reduces slightly, and ground enemies within Attack Range have Physical and Arts Accuracy -15%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 3% Max HP 20 56 45s
Rank 4.png
Attack Range expands, ATK +20%, Attack Interval reduces, and ground enemies within Attack Range have Physical and Arts Accuracy -15%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 4% Max HP 25 53 45s
Rank 5.png
Attack Range expands, ATK +20%, Attack Interval reduces, and ground enemies within Attack Range have Physical and Arts Accuracy -20%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 4% Max HP 25 52 45s
Rank 6.png
Attack Range expands, ATK +20%, Attack Interval reduces, and ground enemies within Attack Range have Physical and Arts Accuracy -25%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 4% Max HP 25 51 45s
Rank 7.png
Attack Range expands, ATK +20%, Attack Interval reduces significantly, and ground enemies within Attack Range have Physical and Arts Accuracy -30%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 5% Max HP 30 49 45s
Rank 8.png
Attack Range expands, ATK +30%, Attack Interval reduces significantly, and ground enemies within Attack Range have Physical and Arts Accuracy -35%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 6% Max HP 30 47 45s
Rank 9.png
Attack Range expands, ATK +40%, Attack Interval reduces significantly, and ground enemies within Attack Range have Physical and Arts Accuracy -50%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 7% Max HP 30 46 45s
Rank 10.png
Attack Range expands, ATK +50%, Attack Interval reduces significantly, and ground enemies within Attack Range have Physical and Arts Accuracy -50%. More likely to be attacked by enemies. If the enemy missed when attacking this unit or the attack is dodged, restores 8% Max HP 35 45 45s
Addendum
Befalling increases Ascalon's aggression level by 2[note 3] and reduces her attack interval by 0.7/0.7/0.7/1.2/1.2/1.2/1.5/1.5/1.5/1.5 seconds.

Skill upgrades

Rank 2.png
Skill Summary - 1
5
Rank 3.png
Skill Summary - 1
5
Sugar Substitute
5
Diketon
4
Rank 4.png
Skill Summary - 2
8
Polyester
5
Rank 5.png
Skill Summary - 2
8
Oriron
4
Sugar
3
Rank 6.png
Skill Summary - 2
8
Orirock Cluster
8
Rank 7.png
Skill Summary - 3
8
Sugar Pack
6
Compound Cutting Fluid
3
Rank 8.png
Pursuit
Skill Summary - 3
8
Transmuted Salt Agglomerate
4
Integrated Device
4
Bestowing
Skill Summary - 3
8
Grindstone Pentahydrate
4
Transmuted Salt
6
Befalling
Skill Summary - 3
8
Oriron Block
4
Aggregate Cyclicene
3
Rank 9.png
Pursuit
Skill Summary - 3
12
Transmuted Salt Agglomerate
4
Solidified Fiber Board
8
Bestowing
Skill Summary - 3
12
Incandescent Alloy Block
4
Optimized Device
6
Befalling
Skill Summary - 3
12
Oriron Block
4
Crystalline Circuit
6
Rank 10.png
Pursuit
Skill Summary - 3
15
Nucleic Crystal Sinter
6
Orirock Concentration
5
Bestowing
Skill Summary - 3
15
Polymerization Preparation
6
Incandescent Alloy Block
6
Befalling
Skill Summary - 3
15
Bipolar Nanoflake
6
RMA70-24
5

Base skills

Skill-ctrl train spd1.png S.W.E.E.P. Manager
Base.png
Control Center.png
When this Operator is assigned to the Control Center, if there is an Operator who is undergoing a Specialization training, that Operator's Specialization training speed +5% (only the highest effect of this type takes place)
Skill-ctrl t spd.png Intelligence Mastermind
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)

Operator Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original

Original module.png Original: Ascalon's Badge
Module Badge.png
Ambusher Specialist.png
Operator Ascalon has demonstrated a remarkable aptitude for bodily concealment and enemy ambush.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Specialist Operator during field operations to exercise Ambusher responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

AMB-X

AMB-X module.png AMB-X: "Hidden, Ruthless"
Hidden Ruthless.png
Stage 1
HP +180
ATK +15
New trait:
Slows the Movement Speed of enemies within this unit's Attack Range by 20%
Stage 2
HP +230
ATK +33
Deadly Inquest improved:
Attacks apply the following effect on enemies: Reduces Movement Speed by 18% and the enemy takes Arts damage equal to 11% of Ascalon's ATK every second, lasting for 27 seconds, and can be stacked up to three times
Stage 3
HP +270
ATK +53
Deadly Inquest improved:
Attacks apply the following effect on enemies: Reduces Movement Speed by 18% and the enemy takes Arts damage equal to 11% of Ascalon's ATK every second, lasting for 30 seconds, and can be stacked up to three times
Module MissionsUnlock conditions
  1. Deal a total of 180,000 damage with Ascalon (excluding Support Units)
  2. Clear Main Theme 11-6 with a 3-star rating under Standard Environment; You must deploy your own Ascalon, and have Ascalon defeat at least 30 enemies
  • Complete both of Ascalon's AMB-X Module Missions.
  • Raise Ascalon to Elite 2 Level 60.
  • Have at least 100% Trust with Ascalon.
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
D32 Steel
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
Crystalline Electronic Unit
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
15
Polymerization Preparation
4
LMD
120K
Description
刽子手的手指勾回,轻触掌根。利刃在暴烈的日光下沿轨道滑出,细小的光点顺着锋刃边缘坠向交会处,如铁水无声地注入模具。
热浪,寂静。
寂静被食腐羽兽的嘶鸣打破。烈日下独行的萨卡兹老人抬起头,见到烟雾自峡谷顶端俯冲而下。驮兽不见了,峡谷也不见了,只有日光下仅剩的影子为老人常年凝视熔炉的双眼蒙上又一层灰色。
很快,利刃离开了他的胸膛。接下来,被刺穿的胸腔将充满血液,将他溺毙在干旱的土地上。他还记得,在卡兹戴尔,这种缓慢的死亡是一种残忍的刑罚。他原以为自己会仰卧于热砂,在驮兽不解的注视中独自迎来最后一刻。然而,刽子手没有转身离开,她单膝跪地,托住了老人的后背。
“哦......是你。”
老人脸上的皱纹逐渐展开,他还记得这一双眼睛。那一次,他从熔炉的火焰上移开视线,看到了将军身旁的女孩。她还小,但有一双战士的眼睛,一双撕扯过风暴的手。然后,将军说,为她造一柄剑。
“让我再看它一眼,好吗?”她看到老人恳求的目光,“刚才......我没看清。”
刽子手的目光移向手腕,她还记得那些死士。军事委员会控制的兵工厂为他们提供了精良的装备,但是......她的手掌放在老人胸前,那些无坚不摧的赴死者有备而来,卡兹戴尔最优秀的工匠亲手为他们打造了弑君的剑刃。
她的手指勾回,轻触掌根。利刃在暴烈的日光下沿轨道滑出,细小的光点顺着锋刃边缘升向交会处。老人的手指抚过这些光点,他知道它们的真面目,每一次招架,每一次相击,都在锋刃上留下伤痕。它们诉说,某一道伤痕,还含着他的血。
“我锻造它的时候......炉火曾告诉我,终有一日,它将夺去我的性命。但那......是将军的委托。”老人挺起上身,艰难地吸着气,他抬起头,望着刽子手的眼睛。
“你呢?日光下的影子。你的清算......是谁的委托?”
刽子手没有回答。她用手掌盖住老人的眼睛,让袖刃划过他的咽喉。食腐羽兽从峡谷顶端回旋落下,它们填满了峭壁的影子,在彼此的羽毛上擦着喙。

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 The in-game text incorrectly states "ground enemies"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 The in-game text incorrectly states "when an enemy is defeated"
  3. Effectively giving Ascalon an aggression level of 1 as Ambusher Specialists innately have an aggression level of -1.

Changelog