Greyy the Lightningbearer

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★★★★★
Greyy the Lightningbearer
Flinger SniperRhodes Island
Sniper.png
Flinger Sniper.png
Rhodes Island
Greyy the Lightningbearer icon.png
Greyy the Lightningbearer Elite 2 icon.png
Greyy the Lightningbearer Skin 1 icon.png
Greyy, Rhodes Island Electrical Engineer, determined to be the pillar bearing the weight of the next generation of engineering tech.
To carry the hope of others is to shoulder an even greater responsibility.
Position Ranged
Tags DPS, Slow
Trait Attacks deal two instances of Physical damage to ground enemies in a small area (The second instance is a shockwave that has half the normal ATK)
Availability Headhunting

Stats

Range

Base.pngElite 1.png
  
  
  
    
   
  
   
    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 778 1038 1314 1730 +150
ATK.png ATK 311 421 533 628 +60
DEF.png DEF 120 156 196 240
RES.png RES 10 15 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 22 24
BLOCK.png Block count 1
ASPD.png Attack interval 2.1 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +32
Potential 5.png
Redeployment time -6 seconds
Potential 6.png
DP cost -1
Total Cost
Greyy the Lightningbearer's Token
5
OR
Epic Sniper Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Light-Stealing Chain.
  • New skill: Beacon of Dawn.
  • Range extended.
Prerequisites
Raise Greyy the Lightningbearer to Level 50.
LMD
20K
Sniper Chip
4
Sugar
5
Device
2
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Light-Stealing Chain improved.
  • Operator Modules available.
Prerequisites
Raise Greyy the Lightningbearer to Elite 1 Level 70.
LMD
120K
Sniper Dualchip
3
Grindstone Pentahydrate
7
Incandescent Alloy
16

Talent

Light-Stealing Chain
Elite 1.png Attacks have a 25% chance to Slow the target for 2 seconds
Elite 2.png Attacks have a 40% chance to Slow the target for 2 seconds
Additional information
The Slow proc chance is calculated separately for the main attack and the aftershocks.

Skills

Skill-S3.png
Swift Strike γ
Auto Recovery
Manual
35 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +20%; ASPD +20 0 45 35s
Rank 2.png
ATK +22%; ASPD +20 0 44 35s
Rank 3.png
ATK +24%; ASPD +20 0 43 35s
Rank 4.png
ATK +27%; ASPD +25 5 42 35s
Rank 5.png
ATK +29%; ASPD +25 5 41 35s
Rank 6.png
ATK +31%; ASPD +25 5 40 35s
Rank 7.png
ATK +34%; ASPD +35 10 39 35s
Rank 8.png
ATK +37%; ASPD +35 10 38 35s
Rank 9.png
ATK +40%; ASPD +35 10 37 35s
Rank 10.png
ATK +45%; ASPD +45 15 35 35s
Skill-Lightningbearer2.png
Beacon of Dawn
Auto Recovery
Manual
Level Effect Initial SP SP cost Duration
Rank 1.png
Fires a lightning ball towards the target's position that lasts for 6 seconds. Every 1.5 seconds, the lightning ball deals 80% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 30
Rank 2.png
Fires a lightning ball towards the target's position that lasts for 6 seconds. Every 1.5 seconds, the lightning ball deals 85% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 30
Rank 3.png
Fires a lightning ball towards the target's position that lasts for 6 seconds. Every 1.5 seconds, the lightning ball deals 90% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 30
Rank 4.png
Fires a lightning ball towards the target's position that lasts for 8 seconds. Every 1.5 seconds, the lightning ball deals 95% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 30
Rank 5.png
Fires a lightning ball towards the target's position that lasts for 8 seconds. Every 1.5 seconds, the lightning ball deals 100% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 30
Rank 6.png
Fires a lightning ball towards the target's position that lasts for 8 seconds. Every 1.5 seconds, the lightning ball deals 105% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 30
Rank 7.png
Fires a lightning ball towards the target's position that lasts for 10 seconds. Every 1.5 seconds, the lightning ball deals 110% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 29
Rank 8.png
Fires a lightning ball towards the target's position that lasts for 10 seconds. Every 1.5 seconds, the lightning ball deals 120% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.4 seconds
Can hold 2 charges
0 28
Rank 9.png
Fires a lightning ball towards the target's position that lasts for 10 seconds. Every 1.5 seconds, the lightning ball deals 125% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.5 seconds
Can hold 2 charges
0 27
Rank 10.png
Fires a lightning ball towards the target's position that lasts for 12 seconds. Every 1.5 seconds, the lightning ball deals 130% ATK as Arts damage to all nearby enemies and has 40% chance to Slow them for 1.6 seconds
Can hold 2 charges
0 25
Additional information
  • The lightning ball has an area-of-effect of 1 tile.
  • The lightning ball(s) persist when Greyy the Lightningbearer leaves the map.

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Oriron Shard
5
Rank 4.png
Skill Summary - 2
6
Polyketon
3
Rank 5.png
Skill Summary - 2
6
Device
3
Rank 6.png
Skill Summary - 2
6
Oriron Cluster
4
Rank 7.png
Skill Summary - 3
6
Aketon
2
Loxic Kohl
4
Rank 8.png
Swift Strike γ
Skill Summary - 3
5
Cutting Fluid Solution
3
Integrated Device
3
Beacon of Dawn
Skill Summary - 3
5
Refined Solvent
3
Incandescent Alloy
4
Rank 9.png
Swift Strike γ
Skill Summary - 3
6
White Horse Kohl
3
Keton Colloid
5
Beacon of Dawn
Skill Summary - 3
6
Manganese Trihydrate
3
Cutting Fluid Solution
5
Rank 10.png
Swift Strike γ
Skill Summary - 3
10
Polymerization Preparation
4
Incandescent Alloy Block
4
Beacon of Dawn
Skill Summary - 3
10
D32 Steel
4
Polymerized Gel
4

Base skills

Skill-pow drone.png Line Patrol Frame
Base.png
Power Plant.png
When this Operator is assigned to a Power Plant, +1% Drone recovery rate for every 10 max Drone capacity
Skill-pow count.png Dawnlight
Elite 2.png
Power Plant.png
When this Operator is assigned to a Power Plant, if there are no Operation Platforms in other Power Plants, Power Plant +1 (only affects facility quantity)

Operator Modules

Original

Original module.png Original: Greyy the Lightningbearer's Badge
Module Badge.png
Flinger Sniper.png
Operator Greyy the Lightningbearer has demonstrated a remarkable aptitude for attacking enemies from long range across a simultaneous multiplicity of terrains.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Sniper Operator during field operations to exercise Flinger responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

BOM-X

BOM-X module.png BOM-X: Experimental ECU Prototype
Experimental ECU Prototype.png
Stage 1
HP +160
ATK +20
DEF +10
Trait improved:
Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK)
Stage 2
HP +200
ATK +30
DEF +12
Light-Stealing Chain improved:
Attacks have a 40% chance to Slow the target for 2 seconds, and Slowed enemies take +10% damage
Stage 3
HP +240
ATK +40
DEF +15
Light-Stealing Chain improved:
Attacks have a 40% chance to Slow the target for 2 seconds, and Slowed enemies take +15% damage
Module MissionsUnlock conditions
  1. During battle, have Greyy the Lightningbearer use Beacon of Dawn a total of 10 times (excluding Support Units)
  2. Clear Main Theme 1-3 with a 3-star rating; You must deploy your own Greyy the Lightningbearer, and only Vanguard Operators are allowed for the remaining members
  • Complete both of Greyy the Lightningbearer's BOM-X Module Missions.
  • Raise Greyy the Lightningbearer to Elite 2 Level 50.
  • Have at least 100% Trust with Greyy (the Lightningbearer).
Materials
Stage 1Stage 2Stage 3
Module Data Block
2
Optimized Device
3
LMD
40K
Module Data Block
2
Data Supplement Stick
20
Sugar Lump
4
LMD
50K
Module Data Block
2
Data Supplement Instrument
8
Manganese Trihydrate
5
LMD
60K
Description
Greyy tested his newly created prototype in the wilderness.
He had stayed up several entire nights to work on the thing, sneakily lighting a lamp so he could debug and compile. Such caution reminded him of growing up in his shanty, where his mother would use salvaged materials to work a bit of Arts, igniting a small spark of light in their dark home after the sun had set, allowing him to read for a while in its glow. Then the fuel burned out, erupting in pungent smoke and dazzling sparks, spurring a moment of tremendous brightness before plunging them into darkness again.
He was now quite familiar with this pitch-black wilderness, devoid of light and any other people besides himself. Dim fireflies couldn't illuminate even a couple of steps ahead, leaving only the whooshing of the wind, and sometimes not even that.
Greyy set up his framework, input data, racked the equipment on the frame, and started it running. He wasn't entirely sure what this thing could bring about, just a string of data he had calculated a few days ago; he was doing his best to bring it to life, hoping for some results. Maybe it could provide stable power to a village, perhaps it could fill in a missing piece of a technical puzzle, or maybe it would amount to nothing more than a dazzling but useless spark.
He was no longer afraid of the darkness, but he still grew tense, fearing that he might not even produce a spark this time.
"Don't be scared, boy. I work at the poor house, I've seen too many dying people surrounded by loved ones. In times like those, all emotions mean something, just don't be afraid, fear doesn't help."
The device flickered to life, disturbing the fireflies, causing them to flutter and fly farther into the wilderness, where they were quickly swallowed by the darkness.
The light illuminated the night, but it quickly dissipated within the dark, not even managing to burst into a spark.
"Another failure..."
Greyy slumped to the ground in despair. The wind blew across the wilderness. He didn't feel cold, only the sensation of his mother embracing him.
He closed his eyes, and in the far distance, the generator in the village suddenly spun into action, the entire settlement flickering to life. Yet in this quiet night, no one saw it, including Greyy, who had finally fallen into a deep sleep.
Inside, Mechanist's light suddenly intensified. He looked out the window, and a star in the sky blinked at him, a brilliant white light shining on the wastelands, as if an eternal star had finally touched the ground.
Mechanist closed the book he had been reading and walked out.
"You can be scared, boy, but don't stop!"

Alternate Operator Missions

Alternate Operator Missions have been removed on June 23, 2023 in the Global server.
The following missions are available when the player has both Greyy and Greyy the Lighningbearer in their roster.
Mission Rewards
Raise Greyy the Lighningbearer to Elite 1 Level 1.
Caster Chip
2
Skill Summary - 1
8
Tactical Battle Record
30
LMD
30K
Raise Greyy the Lighningbearer to Elite 2 Level 1.
Caster Chip Pack
2
Grindstone Pentahydrate
2
Incandescent Alloy
4
Skill Summary - 2
8
Tactical Battle Record
80
LMD
80K

Changelog

References

  1. Light, He Wrote: "It has been less than twenty years since I was born..."