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Haze

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Haze, Caster Operator of Rhodes Island, will provide support for the squad with her Originium Arts.
Nothing can get in her way.
Class Caster.png Caster
Branch Core Caster.png Core
Faction Victoria.png Victoria
Position Ranged
Tags DPS Debuff
Trait Deals Arts damage
How to obtain
Headhunting Recruitment
Haze
Base
Elite 2
The Nursing Home Creepshow
Haze.png
Haze Elite 2.png
Haze Skin 1.png
Internal name
char_141_nights
In Other Languages
Chinese
夜烟
Japanese
ヘイズ
Korean
헤이즈
Character Information
File no.
VC02
Operator Record
Paradox Simulation
Illustrator
  • Skade
  • 水滴鱼 (The Nursing Home Creepshow)
Character Voices
Japanese
Ru Thing
Chinese
Ke Zhong
English
Ratana
Korean
Lee Seul
Basic Info
Gender
Female
Combat Experience
Half a year
Place of Birth
Date of Birth
January 2nd
Race
Height
158 cm
Infection Status
Infection confirmed by medical examination.
Physical Exam
Physical Strength
Normal
Mobility
Normal
Endurance
Normal
Tactical Acumen
Excellent
Combat Skill
Normal
Originium Arts Assimilation
Excellent

Haze is a 4★ Victorian Core Caster Operator in Arknights.

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
   
  
   

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 619 885 8851150 11501420
ATK.png ATK 253 362 362483 483583 +60
DEF.png DEF 42 71 7198 98110
RES.png RES 10 15 20
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 17 / 19
BLOCK.png Block 1
ASPD.png Attack Interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Max HP +100
Potential 5.png
Improves Black Mist
Potential 6.png
DP cost -1
Total Cost
Haze's Token.png
5
OR
Rare Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Black Mist.
  • New skill: Crimson Eyes.
  • Range extended.

Raise Haze to Level 45.
LMD.png
15K
Caster Chip.png
3
Orirock Cube.png
1
Polyester.png
1
Elite 2.png Elite 2

Raise Haze to Elite 1 Level 60.
LMD.png
60K
Caster Chip Pack.png
5
Orirock Cluster.png
19
RMA70-12.png
8

Talent[edit]

Black Mist
Elite 1
Attacks reduce the target's RES by 10% for 1 second
Elite 1
Potential 5
Attacks reduce the target's RES by 13% (+3%) for 1 second
Elite 2
Attacks reduce the target's RES by 20% for 1 second
Elite 2
Potential 5
Attacks reduce the target's RES by 23% (+3%) for 1 second

Skills[edit]

Skill-A2.png
ATK Up β
Auto RecoveryManual25 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ATK +20% 0 40 25

Rank 2.png
ATK +25% 0 40 25

Rank 3.png
ATK +30% 0 40 25

Rank 4.png
ATK +35% 0 37 25

Rank 5.png
ATK +40% 0 37 25

Rank 6.png
ATK +45% 0 37 25

Rank 7.png
ATK +50% 5 37 25

Rank 8.png
ATK +60% 5 37 25

Rank 9.png
ATK +70% 5 37 25

Rank 10.png
ATK +80% 10 35 25

Skill-Haze1.png
Crimson Eyes
Auto RecoveryManual25 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Max HP -75%; ATK +15%; ASPD +35 0 35 25

Rank 2.png
Max HP -75%; ATK +20%; ASPD +35 0 35 25

Rank 3.png
Max HP -75%; ATK +25%; ASPD +35 0 35 25

Rank 4.png
Max HP -75%; ATK +30%; ASPD +40 0 35 25

Rank 5.png
Max HP -75%; ATK +35%; ASPD +40 0 35 25

Rank 6.png
Max HP -75%; ATK +40%; ASPD +40 0 35 25

Rank 7.png
Max HP -75%; ATK +45%; ASPD +45 0 30 25

Rank 8.png
Max HP -75%; ATK +50%; ASPD +50 0 30 25

Rank 9.png
Max HP -75%; ATK +55%; ASPD +55 0 30 25

Rank 10.png
Max HP -75%; ATK +60%; ASPD +60 0 25 25

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
2
Rank 3.png
Skill Summary Volume 1.png
2
Orirock.png
5
Rank 4.png
Skill Summary Volume 2.png
3
Sugar.png
2
Rank 5.png
Skill Summary Volume 2.png
3
Polyester.png
3
Rank 6.png
Skill Summary Volume 2.png
3
Oriron Cluster.png
2
Rank 7.png
Skill Summary Volume 3.png
4
Aketon.png
3
Rank 8.png
ATK Up β
Skill Summary Volume 3.png
2
Optimized Device.png
1
Oriron Cluster.png
2
Crimson Eyes
Skill Summary Volume 3.png
2
White Horse Kohl.png
1
Aketon.png
4
Rank 9.png
ATK Up β
Skill Summary Volume 3.png
4
Manganese Trihydrate.png
2
Optimized Device.png
2
Crimson Eyes
Skill Summary Volume 3.png
4
Grindstone Pentahydrate.png
2
White Horse Kohl.png
3
Rank 10.png
ATK Up β
Skill Summary Volume 3.png
6
Polymerization Preparation.png
2
Sugar Lump.png
2
Crimson Eyes
Skill Summary Volume 3.png
6
Bipolar Nanoflake.png
2
Orirock Concentration.png
2

Operator Modules[edit]

Original module.png Original: Haze's Badge
Module Badge.png
Core Caster.png

Operator Haze has demonstrated a remarkable aptitude for inflicting Arts casualties on the enemy.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Core Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CCR-X module.png CCR-X: The Witch's Hat
The Witch's Hat.png
Stage 1
Attributes increased: ATK +20, DEF +15
New trait:
Ignore 10 of target's RES
Stage 2
Attributes increased: ATK +30, DEF +20
Black Mist improved:
Attacks reduce the target's RES by 24% for 1 second
Stage 3
Attributes increased: ATK +40, DEF +25
Black Mist improved:
Attacks reduce the target's RES by 27% for 1 second
Module Missions
  1. Deal a total of 80,000 damage with Haze (excluding Support Units)
  2. Clear Main Theme S2-4 with a 3-star rating; You must deploy your own Haze, and have Haze defeat at least 2 Heavy Defenders
PrerequisitesStage 1
  • Complete both of Haze's CCR-X Module Missions.
  • Raise Haze to Elite 2 Level 40.
Module Data Block.png
1
Loxic Kohl.png
4
LMD.png
20K
Stage 2Have at least 50% Trust with Haze.
Module Data Block.png
1
Data Supplement Stick.png
15
Compound Cutting Fluid.png
5
LMD.png
25K
Stage 3Have at least 100% Trust with Haze.
Module Data Block.png
1
Data Supplement Instrument.png
5
Integrated Device.png
6
LMD.png
30K
Description
Through the "Forest" she makes her way. Between the bars of naked steel she skips, from one end of the alleyway to the other, and on top of a faded billboard she climbs. Not far away, an empty tin can topples over. She takes a small step back, crouching for a while under the shadow. Only once she's sure her silhouette is alone again under the moonlight–does her step pick up once again, deft like a wisp of fog. She finds her way straight through a window empty of its glass.
A puddle of water rests on the ground, which she avoids with great intent. Probably the recent shower of rain, that tonight's so especially bright. Not a good omen, in any case. In times gone by, no one would dare trespass into the Forest thick of fog, for there was Witch's domain. The greedy merchant had want of the Witch's powers, but pitch-black smoke would bind the neck of such a soul. Only lost children would have good fortune in the night... Most of the coven had come to suffer a different kind of curse already, but in the hazy night those inauspicious stones would happily be hidden from view.
A great fire of yore took the original Witch Forest. Thereafter, one nomadic city to the next, these empty rooms have been little more than the cracks amidst neon and skyscraper's reflections... hardly fit for a safe domain.
She silently patrols her temporary lodgings, and finds the Hat out of a pile of miscellanies. A broad-brimmed one, cloth heavy-set in all its layers. Its inside is riddled with patchwork, every hand which sewed on those eclectic fabrics still there in her memories. Some were wizened, some young, all so soft without exception, so tender. She jumps into it, lets the sheets of fabric surround her body, as if she's returned to their embrace.
Another hand rests upon her head. She remembers this one, the youngest among them, and the last to still follow her. This girl's hand once carried the scent of clean grass and fresh paper, like the others, but in these times it was always sullied with rust, with blood.
"We've been found again." The young Witch picks her up and cradles her, and puts on another hat entirely. "Take a guess. How long can we still run, I wonder, before the next time we're caught?"
The creature brushes against the Witch's cheek, reflecting not an inch of light.
Together, she and the girl leap into the dark of night, straight through the Forest. Such is the freedom they were meant to share.

Base skills[edit]

Skill-man gold1.png
Base.png
Factory.png
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%
Skill-tra spd2.png
Elite 1.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%

Changelog[edit]

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